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NPC Generator

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Advanced [show]


Kildrak Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a small hat to hide his balding. He has gleaming, smiling gray eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the west to a Healer, Kildrak learned a great deal about his mother's area of expertise. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He inherited the family business which he has now maintained for 7 years.

Motivation: To reunite with his absent mother.

Ideals: Athletic, Joker, Extrovert. Bonds: Job, Family. Occupation: Healer

Voice: American accent

Attributes [hide]

Kildrak Bigtoe, Male Dwarf Aristocrat 12
Medium (4'2") Dwarf, True Neutral (CR 12)
Armor Class 11
Hit Points 90 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 12 (+1)11 (+0)
Skills Acrobatics +5, Deception +4
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +4

Possessions: 2000 gp. Violet garnet (200 gp). Black pearl (200 gp). Eye agate (9 gp). Hematite (9 gp). Freshwater pearl (9 gp). Bloodstone (50 gp).


Social Check DCs


Hugh Deighton, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His tied-back hair is black. His eyes are a pleasant hazel.

Personality: He is fixated on the number 83. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a pair of adventurers, Hugh grew up listening to his mother's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well

Flaws: Insane, Shy. Bonds: Adventurer, Job, Family. Occupation: Stableman

Voice: Italian accent

Attributes [hide]

Hugh Deighton, Male Human Cleric 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)9 (-1) 10 (+0)14 (+2)
Skills Performance +5, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 5000 sp. Azurite (15 gp). Deep blue spinel (600 gp).


Social Check DCs


Orsik Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a long, brown cloak. His black hair has been sun bleached extensively. He is baby faced.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He got into the Weaver business at a young age. He moved from fad to fad and when he turned 15 he discovered dancing. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he wants revenge against dire rats

Ideals: Artistic. Flaws: Cynical. Bonds: Job, Nature, Enemies. Occupation: Weaver

Voice: Italian accent

Attributes [hide]

Orsik Ungart, Male Dwarf Cleric 8
Medium (4'3") Dwarf, Neutral Good (CR 8)
Armor Class 11
Hit Points 74 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)16 (+3) 16 (+3)11 (+0)
Skills Animal Handling +6, Religion +6
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Terran, Auran
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: 1600 gp. Silver ewer (30 gp). A necklace of small pink pearls (1000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs


Hatae Caphaxath, Female Elf [Permalink]

Personal [hide]

Description: This dark-skinned female is wearing the road beaten gear of a warrior. She is tall, broad shouldered and powerfully built. Her white hair, when down, is lengthy. She has a tattooed face.

Personality: This woman loves singing and to teach people singing more than just about anything. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: When she was but 4 years old her parents immigrated from the west. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She wants revenge against orcs; and meet up once more with her childhood friend

Ideals: Fighting, Artistic, Joker. Bonds: Immigrant, Adventurer, Enemies. Occupation: Stylist

Voice: French accent

Attributes [hide]

Hatae Caphaxath, Female Elf Druid 3
Medium (5'1") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)12 (+1) 15 (+2)12 (+1)
Skills Arcana +3, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: Hematite (7 gp).


Social Check DCs

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