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NPC Generator

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Advanced [show]


Shump Prescott, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'3". He is wearing the road beaten gear of a warrior, and his gloved hand is found clutching a falchion. He keeps his blonde hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A deeply religious man he believes everything happens for a reason. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Shump was born in the east. At a young age he loved to build and create. A few years later when the north was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting, Persistence. Flaws: Insane, Secretive. Bonds: Religious, Immigrant. Occupation: Barber

Voice: Ums and uhs a lot

Attributes [hide]

Shump Prescott, Male Half-Orc Barbarian 3
Medium (6'3") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 16 (+3)13 (+1) 15 (+2)15 (+2)
Skills Sleight of Hand +0, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Giant
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Dustin Snowdon, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely brown suit with black socks and a vest with buckled shoes. He wears his auburn hair up in a very large beehive style do. He has gleaming, smiling green eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wishes to resurrect an old love; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist, Gifted. Bonds: Slave, Family, In love. Occupation: Healer

Voice: Gruff and masculine

Attributes [hide]

Dustin Snowdon, Male Human Monk 7
Medium (5'9") Human, True Neutral (CR 7)
Armor Class 11
Hit Points 32 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)12 (+1) 7 (-2)10 (+0)
Skills Insight +1, Performance +3
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1000 gp. Rhodochrosite (14 gp). Eye agate (14 gp). Blue star sapphire (1400 gp).


Social Check DCs


Ahrim Tranquil, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a simple green robe with black stripes complete with hood. He keeps his silver hair in a flapper bob. His eyes are a pleasant gold.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Flaws: Antagonistic, Impulsive. Bonds: Poor, Slave, Adventurer. Occupation: Farmer

Voice: Posh accent

Attributes [hide]

Ahrim Tranquil, Male Tiefling Warlock 10
Medium (5'6") Tiefling, Neutral Good (CR 10)
Armor Class 11
Hit Points 35 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)16 (+3) 11 (+0)20 (+5)
Skills Arcana +7, Stealth +5
Senses Passive Perception 10
Languages Common, Goblin, Abyssal, Ignan
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154222220

Possessions: 13000 sp.


Social Check DCs


Gunter Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a tight violet one piece outfit complete with pants, hood, and a cape, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His moppish chestnut hair is in a traditional bowl cut. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is fixated on the number 30. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He misses his home and complains about the freezing weather, even in summer.

History: Born in a small village he learned the ways of the warrior from his father. He found a children's book about a Half-Elf Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is compelled to act according to his religious beliefs; and he desires power and/or immortality

Ideals: Fighting. Flaws: Insane. Bonds: Immigrant, Adventurer, Religious. Occupation: Engraver

Voice: Middle-eastern accent

Attributes [hide]

Gunter Withrethin, Male Half-Elf Druid 1
Medium (5'0") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Intimidation +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 80 gp. Red spinel (50 gp).


Social Check DCs

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