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NPC Generator

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Advanced [show]


Furrele Fharngnarthnost, Female Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a green collared shirt and grey skirt. She accessorizes with a yellow scarf around the waist and a strap diagonally across her shirt. Her copper crest is lengthy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is mildly Dragonborn supremacist, though she does not identify as such. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born to a criminal king-pin and mafia family While she appears to be a normal Dragonborn, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: Wishes to resurrect an old love; and she is not mentally stable, and does not behave rationally

Flaws: Racist, Forgetful, Insane. Bonds: Criminal record, In love. Occupation: Carter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Furrele Fharngnarthnost, Female Dragonborn Warrior 10
Medium (6'1") Dragonborn, Lawful Evil (CR 10)
Armor Class 13
Hit Points 64 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)13 (+1) 13 (+1)11 (+0)
Skills Investigation +5, Perception +5
Senses Passive Perception 15
Languages Common, Draconic
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3

Possessions: 5000 sp. Blue star sapphire (1600 gp). Rock crystal (70 gp). Banded agate (9 gp). Hematite (9 gp). Azurite (9 gp). Violet garnet (500 gp). Black pearl (500 gp).


Social Check DCs


Margery Conway, Female Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears violet trousers with tan and grey striped suspenders. She wears various colorful collared shirts. She sports black long hair. She has blue eyes.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She got into the Dyer business at a young age. Margery liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a monstrous two handed axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: A deep hatred of giants; and she is wracked by social anxiety

Flaws: Secretive, Fearful. Bonds: Job, Nature, Enemies. Occupation: Dyer

Voice: Smoker's lung

Attributes [hide]

Margery Conway, Female Half-Elf Warlock 2
Medium (5'0") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)14 (+2) 10 (+0)10 (+0)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 10
Languages Common, Elven, Giant, Halfling
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 370 gp. Amethyst (90 gp). Eye agate (14 gp). Brown-green garnet (90 gp).


Social Check DCs


Ombul Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: 3'2" and muscular, this eastern man wears just a red suit. His red hair is lengthy and is close to two feet long. His violet eyes have a joyful gleam in them most of the time.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to loving parents in a slum to the east. As a young adult he joined a group advocating for an improvement in Halfling conditions. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: A strong sense of loyalty to Half-Orc people; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Impeccable. Flaws: Hedonist, Racist. Bonds: Poor. Occupation: Junk Dealer

Voice: Soft and mumbly

Attributes [hide]

Ombul Deephollow, Male Halfling Commoner 6
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 14 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)15 (+2) 15 (+2)15 (+2)
Skills Deception +5, Investigation +5
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Auran
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 100 gp. Moonstone (60 gp). 1 Breastplate. 1 Full Plate. 1 Full Plate.


Social Check DCs


Fonkin Offund, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears blue trousers with tan and black striped suspenders. He wears various colorful collared shirts. Beneath his clothing is a huge mess of scar tissue. His black hair is thinning but still full. This gray eyed westerner is not easily forgotten.

Personality: This man loves painting and to teach people painting more than just about anything. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family Fonkin was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Fonkin decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Now he works as a painting tutor during his time off.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic, Justice, Logical. Bonds: Slave, Criminal record. Occupation: Beggar

Voice: Soft and mumbly

Attributes [hide]

Fonkin Offund, Male Gnome Rogue 7
Small (3'5") Gnome, Neutral Evil (CR 7)
Armor Class 12
Hit Points 49 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)14 (+2) 13 (+1)16 (+3)
Skills Athletics +5, Insight +4
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Draconic
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +4

Possessions: Just what you see.


Social Check DCs

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