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NPC Generator

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Advanced [show]


Dazzazn Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears a worn and beaten armor. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His rusty crest is heavily combed to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the recently deceased. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While studying, he fell in love. They married and had a son. Since then, he has sought to make the best of life.

Motivation: Wishes to resurrect an old love; and to get a good night's sleep

Ideals: Gifted, Optimist. Flaws: Insomniac. Bonds: Rich, In love. Occupation: Barkeep

Voice: Dutch accent

Attributes [hide]

Dazzazn Fharngnarthnost, Male Dragonborn Aristocrat 2
Medium (6'3") Dragonborn, Neutral Evil (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 11 (+0)12 (+1) 14 (+2)13 (+1)
Skills Insight +4, Nature +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 240 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Cloth of gold vestments (70 gp).


Social Check DCs


Krusk Southey, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is constantly adorned with expensive silk clothing, often dyed in bright black and white, and wears rings and necklaces with large, colorful gems. He is muscular with a powerful set of arms. His auburn hair is smooth and relatively long. He has a dull look in his green eyes.

Personality: He is irascible and easily irritated. He has a minor phobia of water and hates getting wet.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Antagonistic, Fearful. Bonds: Rich, Adventurer. Occupation: Banker

Voice: Creaky witch voice

Attributes [hide]

Krusk Southey, Male Half-Orc Fighter 6
Medium (5'0") Half-Orc, Neutral Good (CR 6)
Armor Class 12
Hit Points 47 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 14 (+2)11 (+0) 10 (+0)15 (+2)
Skills Investigation +3, Religion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4

Possessions: 1000 gp. Banded agate (16 gp). Blue quartz (16 gp).


Social Check DCs


Theirastra Othronus, Female Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a blue feathered hat and blue clothes. She has golden hair. Her green unseeing eyes seem to look past you.

Personality: Theirastra is depressed about a lot of things. She tends to be a nihilist. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Theirastra lived on a farm with her father, near the main road leading to a nearby town. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Doesn't want to be a Interpreter and was forced into it by her family; and find a way to reverse the transformation of her sister

Ideals: Fighting. Flaws: Disease, Depressed. Bonds: Immigrant, Nature, Family. Occupation: Interpreter

Voice: Shortens vowels

Attributes [hide]

Theirastra Othronus, Female Elf Aristocrat 5
Medium (4'9") Elf, Lawful Evil (CR 5)
Armor Class 14
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 11 (+0)10 (+0) 13 (+1)14 (+2)
Skills Acrobatics +7, Insight +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Skirt Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman wears a pastel shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. She sports a flattop fur cut. Her fierce amber eyes like to dwell on things.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Skirt abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: She is currently in port desperately looking for someone to get her out; and she's looking for her big break

Flaws: Antagonistic, Disease. Bonds: Nature, Adventurer, Slave. Occupation: Mercenary

Voice: Strong lisp

Attributes [hide]

Skirt Treat, Female Tabaxi Aristocrat 4
Medium (5'2") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 11 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)12 (+1) 14 (+2)13 (+1)
Skills Deception +3, Medicine +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Silver comb with moonstones (900 gp). Brass mug with jade inlays (500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). 1 Silk rope.


Social Check DCs

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