Kassoon
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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Nimble In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears brown leather gloves, a brown jacket, and tight pants, and she perpetually has her halberd ready. Her brown fur is thinning but still full. Her copper eyes peer out from beneath her feathered brown hat.

Personality: She is witty, but her monotone delivery comes off as unnerving She does not believe in violence as a means to an end. She is a dedicated Knight but believes her peers are too gung-ho.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She has chosen to use the inheritance that was left to her frivolously. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nimble fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker, Pacifist. Flaws: Disease. Bonds: Rich. Occupation: Knight

Voice: Forgets to breathe while speaking

Attributes [hide]

Nimble In the Morning, Female Tabaxi Monk 1
Medium (5'0") Tabaxi, Neutral Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)13 (+1) 7 (-2)18 (+4)
Skills Intimidation +6, Perception +0
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 50 gp. 1 Banded mail.


Social Check DCs


Purban Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'0" has a big stupid grin on his face most of the time. He dresses like a well dressed Sculptor does. His hair is always cut to a buzz. His eyes are a pleasant green.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised in a desert tribe. When Purban reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He inherited the family business which he has now maintained for 6 years.

Motivation: He feels the way he acts is they only way to get by in the world; and sabotage a competitor

Ideals: Optimist, Impeccable. Bonds: Job, Nature, Military. Occupation: Sculptor

Voice: Uses lots of figures of speech

Attributes [hide]

Purban Smoothhands, Male Halfling Ranger 5
Small (3'0") Halfling, Neutral Evil (CR 5)
Armor Class 15
Hit Points 17 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 8 (-1)12 (+1) 8 (-1)13 (+1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 9
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp.


Social Check DCs


Anselm Lindsay, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears brown trousers with tan and green striped suspenders. He wears various colorful collared shirts. His red hair is drawn into a tight pony tail with a dagger scrunchie. His blue eyes are passionate and lively.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a logical person and will generally grow upset if things defy logic and science.

History: Anselm was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. Recently the stress of being a Adventurer has made it difficult for him to sleep.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to share knowledge with the world

Ideals: Logical. Flaws: Antagonistic, Insomniac. Bonds: Job, Debt. Occupation: Adventurer

Voice: Speaks with squeezed throat

Attributes [hide]

Anselm Lindsay, Male Human Monk 8
Medium (5'5") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 58 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 11 (+0)13 (+1)
Skills Performance +4, Survival +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1300 gp.


Social Check DCs


Leaf Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a rose on it. He wears his lavender fur up. His eyes are yellow.

Personality: He is calm most of the time but flees social interaction. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born into a rich family. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: Regain custody of his daughter; and he wants to meet his childhood hero

Flaws: Shy. Bonds: Adventurer, Rich, Family. Occupation: Doctor

Voice: Raspy

Attributes [hide]

Leaf Moon, Male Tabaxi Monk 4
Medium (5'8") Tabaxi, Lawful Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)9 (-1) 12 (+1)15 (+2)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs

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