Serpent Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She wears a pastel cloak and cross-gartered yellow stockings. Her brown fur is thinning but still full. Her blue eyes lackadaisically let the world flow into them.
Personality: She is business-like. She takes instructions and follows them to the letter. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Her mother raised her in a mountain cabin. Her father had invested heavily in several trade routes and wanted her to inherit them. She has drifted from career to career and currently works as a Armorer.
Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg
Ideals: Professionalism. Bonds: Rich, Nature, Job. Occupation: Armorer
Voice: pre-pubescent
Attributes [hide]
Medium (4'7") Tabaxi, Neutral Good (CR 6)
Armor Class 12
Hit Points 20 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 11 (+0) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +3
Possessions: 110 pp. Embroidered and bejeweled glove (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Einkil Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: This man typically wears a sleeveless long coat of deep brown leather and dull grey iron scale mail. He is muscular with a powerful set of arms. His white hair is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Stoic and calm, he prefers to meditate than take action. He has a habit of throwing himself into exceedingly dangerous situations.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He went to a religious school and was inspired by the priests there in charitable deeds. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Disciplined. Flaws: Insane, Impulsive. Bonds: Slave, Religious. Occupation: Sailor
Voice: Breathy voice
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 11)
Armor Class 8
Hit Points 118 (11d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 7 (-2) | 15 (+2) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Sylvan
Attacks Melee +6 / 3d8+2, Ranged +2 / 3d8-2, Grapple +2
Possessions: 800 gp. Violet garnet (600 gp). Alexandrite (600 gp). Freshwater pearl (4 gp). Chalcedony (40 gp). Fire opal (1500 gp). Chrysoprase (40 gp). Red spinel (60 gp). Aquamarine (600 gp). Bloodstone (40 gp). Deep blue spinel (600 gp). 1 Minor magic item.
Mishann Delmirev, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman likes to wear darkened spectacles and heavy clothing, no matter the weather, and sports empty pouches on her belt. She wears a top hat to cover her moderate length scarlet crest. Her red eyes dart around the room hyper actively observing anyone and anything.
Personality: Stoic and calm, she prefers to meditate than take action. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Mishann was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Mishann took refuge in the ruined castle and found the beat up halberd and armor she uses now. After a long history of fighting, Mishann and her spouse have recently divorced.
Motivation: She feels the way she acts is they only way to get by in the world; and she's repulsed by the pc
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Mentor, Poor, Nature. Occupation: Stableman
Voice: Spanish accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 3)
Armor Class 11
Hit Points 36 (3d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 15 (+2) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. 1 Silk rope. 1 Silk rope. 1 Silk rope.
Riswynn Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'3" has a big stupid grin on her face most of the time. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has wavy black hair. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born to a criminal king-pin and mafia family She moved out north to avoid the crime she committed. She's also a talented Mason, but doesn't like to broadcast it.
Motivation: Sabotage a competitor.
Ideals: Entrepeneur, Logical. Flaws: Antagonistic. Bonds: Criminal record, Job. Occupation: Ploughman
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 8 (-1) | 12 (+1) | 9 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: 500 gp.
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