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NPC Generator

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Advanced [show]


Tyna Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: Standing 2'11", this woman does not wear sleeves and tends to eschew shirts when she can avoid it. Sporting a white mohawk this woman's hair draws a lot of attention. She is baby faced.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is obsessed with finding treasure.

History: Her mother raised her in a mountain cabin. Her childhood dream was to be a Banker, but she was a colossal failure. She bought a pickaxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She loathes her own lifestyle; and she has passion for adventuring and risk

Ideals: Joker. Flaws: Depressed. Bonds: Adventurer, Nature, Job. Occupation: Barkeep

Voice: Speaks with squeezed throat

Attributes [hide]

Tyna Fastfoot, Female Halfling Bard 4
Small (2'11") Halfling, Lawful Good (CR 4)
Armor Class 15
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)13 (+1) 12 (+1)15 (+2)
Skills Athletics +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 100 gp.


Social Check DCs


Audhild Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears clothing that is held on in multiple layers but all of it is in poor condition. Her white hair is well kept. This gray eyed easterner is not easily forgotten.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She plays an instrument quite well.

History: Born to a pair of adventurers, Audhild grew up listening to her father's many stories. She found a children's book about a Dwarf Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A strong sense of loyalty to Gnomish people; and to reunite with her old friends

Ideals: Artistic. Flaws: Shy, Racist. Bonds: Poor, Adventurer. Occupation: Sailor

Voice: Squeaky

Attributes [hide]

Audhild Stoutale, Female Dwarf Druid 4
Medium (3'11") Dwarf, Chaotic Good (CR 4)
Armor Class 8
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 18 (+4)15 (+2) 12 (+1)13 (+1)
Skills Animal Handling +3, Arcana +4
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 36000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Mardred Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dwarf, and stands approximately 3'11". She wears light armors faded through time and improper care, and her gloved hand is found clutching a greatsword. Her hair is cut close to her head. Her violet eyes dart from person to person.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Mardred reached her early adolescence her Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with her childhood friend

Flaws: Antagonistic, Insane. Bonds: Adventurer, Military. Occupation: Sage

Voice: Smoker's lung

Attributes [hide]

Mardred Burrowfound, Female Dwarf Cleric 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 19 (+4)18 (+4) 13 (+1)13 (+1)
Skills Persuasion +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Celestial, Gnoll, Draconic
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Gilbert Sherwood, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His hair is chestnut and very short. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Server arts, while his father instructed him in etiquette, music and courtly manner. He worked as a nervous Server and found it very stressful. He now owns his own business.

Motivation: To find somewhere to settle down; and further expansion of business

Ideals: Disciplined, Logical. Flaws: Mundane. Bonds: Rich, Job. Occupation: Server

Voice: Excited and jittery

Attributes [hide]

Gilbert Sherwood, Male Human Sorcerer 1
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)11 (+0) 12 (+1)13 (+1)
Skills Insight +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 500 sp. Blue quartz (9 gp). 1 Buckler.


Social Check DCs

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