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NPC Generator

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Advanced [show]


Ozyman Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has moderate length golden hair. He wears a mask on his face.

Personality: He likes to make people angry or surprised. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Flaws: Antagonistic, Shy. Bonds: Religious, Adventurer. Occupation: Tailor

Voice: Tuts and clicks tongue

Attributes [hide]

Ozyman Copperkettle, Male Halfling Expert 5
Small (3'3") Halfling, Neutral Good (CR 5)
Armor Class 11
Hit Points 19 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)9 (-1) 4 (-3)15 (+2)
Skills Insight +0, Perception +0
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 40000 cp. Red spinel (140 gp). Banded agate (6 gp). Fiery yellow corundum (700 gp). Tiger eye turquoise (6 gp).


Social Check DCs


Dean Shirley, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a brown vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his brown boots flare out at the collars. His clothes are grease stained in places. His long silver hair reaches down to his waist. His blue eyes dart from person to person to random spaces in the air.

Personality: Calm and collected, he is a well trained Actor. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Dean has worked very hard to control his curse. He used his abilities to travel the world and help people.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Philantrophist. Flaws: Disease. Bonds: Poor, Immigrant, Job. Occupation: Actor

Voice: Pronounces difficult words wrong

Attributes [hide]

Dean Shirley, Male Human Paladin 2
Medium (6'1") Human, Lawful Good (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)14 (+2) 10 (+0)9 (-1)
Skills Deception +1, Investigation +4
Senses Passive Perception 10
Languages Common, Gnoll, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1700 sp. 1 Masterwork manacles.


Social Check DCs


Tûmhom Ryland, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses in black turtlenecks beneath a yellow coat with blue slacks. He has dyed his greying silver hair a little too much giving a sharp silver color. His green eyes lackadaisically let the world flow into them.

Personality: A deeply religious man he believes everything happens for a reason. He takes great joy in being the best Detective in town.

History: Sold as a small child to a necromancer, Tûmhom was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His family was turned out during the war. He and his family wandered south to less war torn lands. He inherited the family business which he has now maintained for 6 years.

Motivation: Sabotage a competitor.

Flaws: PTSD. Bonds: Poor, Religious, Job, Mentor. Occupation: Detective

Voice: Mousy voice

Attributes [hide]

Tûmhom Ryland, Male Half-Orc Warlock 6
Medium (5'2") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)11 (+0) 16 (+3)3 (-4)
Skills Performance -1, Stealth +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morana Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body, and she perpetually has her quarterstaff ready. Her auburn hair is lengthy and is close to two feet long. Her fierce green eyes like to dwell on things.

Personality: She is business-like. She takes instructions and follows them to the letter. As long as the job gets done she does not care how it got done.

History: She was born the only child of a wealthy merchant. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was always very intelligent and has formed a secret society of philosophers.

Motivation: Marry her sister to traveling adventurers; and find a way to reverse the transformation of her sister

Ideals: Fighting, Professionalism, Entrepeneur. Flaws: Secretive. Bonds: Family. Occupation: Knight

Voice: Deep voice with rolling R's

Attributes [hide]

Morana Deepdelver, Female Dwarf Wizard 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 8
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 19 (+4)6 (-2) 11 (+0)5 (-3)
Skills History +0, Stealth +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 160 gp. Sard (80 gp). Jade (110 gp). Chrysoberyl (110 gp).


Social Check DCs

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