Bolhild Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a grey and blue robe with the hood down. Her golden hair is styled in orderly dreadlocks. Her eyes are green and catlike.
Personality: Calm and collected, she is a well trained Bounty Hunter. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Sold as a small child to a brothel owner, Bolhild was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her first spouse was a Beggar, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She ran away from her former home and has been making her living as a Bounty Hunter for the past few years.
Motivation: Retire the richest woman in the north; and an old rival family wants her found
Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Job, Mentor, Family. Occupation: Bounty Hunter
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp.
Balam Blessing, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who wears black trousers with grey and brown striped suspenders. He wears various colorful collared shirts. His brown hair is still thick. He wears round tiny glasses practically rammed into his face.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in the north to a Bellfounder, Balam learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He loathes his own lifestyle; and wants to open a new tavern
Ideals: Logical. Flaws: Depressed. Bonds: Nature, Adventurer, Job. Occupation: Bellfounder
Voice: Strong lisp
Attributes [hide]
Medium (6'2") Tiefling, True Neutral (CR 6)
Armor Class 11
Hit Points 28 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 19 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 |
Possessions: 100 gp. 1 Masterwork Thieves’ tools. 1 Disguise kit.
Carlin Pingun, Female Gnome [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). Sporting a silver mohawk this woman's hair draws a lot of attention. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She plays an instrument quite well.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Doesn't want to be a Tailor and was forced into it by her family; and to clean up the streets
Ideals: Artistic. Bonds: Family, Religious, Rich, Guardian. Occupation: Tailor
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 35 (5d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 15 (+2) | 19 (+4) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tordek Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. His golden hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born in the east, but his parents moved at a very young age to the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He inherited the family business which he has now maintained for 13 years.
Motivation: Retire the richest man in the east; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Passionate, Logical, Entrepeneur. Bonds: Immigrant, Job. Occupation: Fletcher
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 9)
Armor Class 9
Hit Points 62 (9d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 8 (-1) | 11 (+0) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Draconic
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 800 gp. Moss agate (6 gp). Golden pearl (160 gp). Obsidian (6 gp). Pink pearl (160 gp). Aquamarine (1400 gp). Azurite (6 gp). Black star sapphire (1200 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

