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NPC Generator

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Advanced [show]


Gnarsh Wesley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears white painted combat armor at almost all times. His moppish brown hair is in a traditional bowl cut. He has several tiny sapphire earrings on each ear.

Personality: He loves telling others what to do and how they should feel about things. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carter work with an outfit from a few towns over. Carter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Carter job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business.

Ideals: Opinionated. Flaws: Disease. Bonds: Rich, Job. Occupation: Carter

Voice: Low range voice

Attributes [hide]

Gnarsh Wesley, Male Half-Orc Paladin 11
Medium (5'0") Half-Orc, Neutral Evil (CR 11)
Armor Class 13
Hit Points 89 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)8 (-1) 15 (+2)11 (+0)
Skills Athletics +7, Medicine +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 1600 gp. 1 Minor magic item.


Social Check DCs


Foxilon Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'1". He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and his gloved hand is found clutching a shortspear. His golden hair is braided into rings. He wears crescent spectacles with a black brim.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a minor phobia of water and hates getting wet.

History: He was born in the west. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Professionalism. Flaws: Fearful. Bonds: Adventurer, Immigrant, Criminal record. Occupation: Body Guard

Voice: Scottish accent

Attributes [hide]

Foxilon Hogcollar, Male Halfling Adept 4
Small (3'1") Halfling, Lawful Evil (CR 4)
Armor Class 13
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)16 (+3) 12 (+1)14 (+2)
Skills Investigation +5, Nature +5
Senses Passive Perception 11
Languages Common, Halfling, Auran, Aquan, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 100 gp.


Social Check DCs


Sarah Cholmondeley, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a brown armored body suit, with a simple black line shooting up and back down. Her long auburn hair is drawn into a two foot long braid. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is an amazing painter.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Sarah took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She loathes her own lifestyle; and her religion dominates her actions

Ideals: Gifted. Flaws: Addict, Depressed. Bonds: Religious. Occupation: Locksmith

Voice: Puts emphasis on the wrong words

Attributes [hide]

Sarah Cholmondeley, Female Human Rogue 1
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 11 (+0)12 (+1) 13 (+1)6 (-2)
Skills Deception +0, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 20 pp.


Social Check DCs


Gerald Sherwood, Male Human [Permalink]

Personal [hide]

Description: He wears grey trousers with black and grey striped suspenders. He wears various colorful collared shirts. He carries with him a set of falchions, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He wears a deerstalker hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born to a poor family in the city he treasured whatever gifts he got. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insane. Bonds: Poor, Job, Criminal record. Occupation: Dyer

Voice: Sighs a lot, exhausted

Attributes [hide]

Gerald Sherwood, Male Human Adept 1
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)14 (+2) 16 (+3)9 (-1)
Skills Persuasion +1, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 120 gp. 1 Masterwork Common Melee.


Social Check DCs

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