Tree In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a pastel collared shirt and violet skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. She wears a feathered hat to hide her balding. Her hazel eyes are slightly larger than normal.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was born on a small isolated farm. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is wracked by social anxiety; and she's repulsed by the pc
Ideals: Athletic. Flaws: Antagonistic, Fearful. Bonds: Poor, Nature. Occupation: Barber
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'11") Tabaxi, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 42 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 12 (+1) | 16 (+3) | 6 (-2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 200 gp. Emerald (1300 gp). Deep blue spinel (300 gp).
Chenna Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a white tunic with violet highlights, and long tan pants that bunch up around her shoes. She keeps her auburn hair in a pixie cut. Her gray eyes lackadaisically let the world flow into them.
Personality: She is very quiet and rarely speaks above a whisper. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She got into the Sailor business at a young age. She helped her mother out around the business and became quite the natural. She got away from her former life and has fallen to alcoholism.
Motivation: She wants nothing more than to rejoin the army; and she'd like to take her coworkers down a peg
Flaws: Shy, Addict. Bonds: Family, Job, Military. Occupation: Sailor
Voice: French accent
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 4)
Armor Class 15
Hit Points 23 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 18 (+4) | 14 (+2) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: 200 gp. 1 Minor magic item.
Krûk Woods, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his black hair in a flapper bob. He has amber eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born to a criminal king-pin and mafia family He moved out south to avoid the crime he committed. After a long history of fighting, Krûk and his spouse have recently divorced.
Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture
Flaws: Antagonistic. Bonds: Poor, Mentor, Criminal record. Occupation: Architect
Voice: German accent
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Evil (CR 10)
Armor Class 12
Hit Points 35 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 9 (-1) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Undercommon, Sylvan
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 13000 sp. 1 Minor magic item.
Burgell Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: This man likes to wear ponchos typically of a light blue in addition to tight pants. He is muscular with a powerful set of arms. His hair is brown and curly. He wears a mask on his face.
Personality: He has always had a great fascination with Half-Elven culture. He is used to getting what he wants. In part because he is a meticulous planner.
History: Gifted from a young age, Burgell studied abroad. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was granted necromantic powers by his dying brother.
Motivation: A deep hatred of illithids; and many illithids want him driven away
Ideals: Professionalism, Gifted. Flaws: Racist. Bonds: Criminal record, Enemies. Occupation: Dyer
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 14)
Armor Class 12
Hit Points 126 (14d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 18 (+4) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Infernal
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 1000 gp. Fire opal pendant on a fine gold chain (600 gp). Solid gold idol (1100 gp). A silver and pearl hairclip (50 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). Gold dragon comb with red garnet eye (1800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Black velvet mask with numerous citrines (120 gp). An abacus with copper, silver and gold markers (120 gp). Gold and topaz bottle stopper cork (1800 gp). A necklace of small pink pearls (5000 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!


