Nuthra Verthisathurgiesh, Female Dragonborn [Permalink]
Personal [hide]
Description: She has a missing right leg. She wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her crest is cut close to her head. Her gold unseeing eyes seem to look past you.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born to a poor family in the city she treasured whatever gifts she got. Cursed with vampirism at a very young age, Nuthra has worked very hard to control her curse. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Nuthra was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.
Motivation: A deep hatred of dire rats; and several ex partners dislike her way of doing things and want revenge
Ideals: Disciplined. Flaws: Disease. Bonds: Poor, Enemies. Occupation: Mercenary
Voice: Timid voice
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 2)
Armor Class 8
Hit Points 9 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 7 (-2) | 9 (-1) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +0 / 1d6-2, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Coral (120 gp). Chrysoprase (70 gp).
Zedaar Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This malnourished man wears baggy black pantaloons and a brown scarf. His crest is rusty and curly. This gold eyed easterner is not easily forgotten.
Personality: He can speak with the recently deceased. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his father and his sister before him, after school he went straight into learning to become a Junk Dealer. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants a kiss.
Ideals: Gifted. Flaws: Disease. Bonds: Poor, Has a crush, Job. Occupation: Junk Dealer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 700 sp.
Shifting Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He likes to wear pastel tank tops with brown pants. He sports a flattop fur cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born the only child of a wealthy merchant. Like his mother and his sister before him, after school he went straight into learning to become a Priest. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help
Ideals: Entrepeneur. Flaws: Fearful. Bonds: Enemies, Job, Criminal record. Occupation: Priest
Voice: Strong lisp
Attributes [hide]
Medium (6'2") Tabaxi, True Neutral (CR 6)
Armor Class 13
Hit Points 29 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 10 (+0) | 9 (-1) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 8000 sp. Obsidian (16 gp). Deep blue spinel (1100 gp). Eye agate (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tarhun Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged man is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft brown waves gently in the breeze, and a wedding ring on his right hand. He has styled his white crest well, parting it to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Tarhun is depressed about a lot of things. He tends to be a nihilist. He pushes his goals aggressively. He is also a coward if confronted.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Assassin arts, while his mother instructed him in etiquette, music and courtly manner. While studying, he fell in love. They married and had a daughter. He hasn't been sleeping well lately.
Motivation: He is wracked by social anxiety; and he feels kind of lost in life
Flaws: Insomniac, Depressed, Fearful. Bonds: Rich, In love. Occupation: Assassin
Voice: Soft and melodious
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 14)
Armor Class 13
Hit Points 60 (14d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 3 | 3 |
Possessions: 5000 gp. Iolite (70 gp). Iolite (70 gp). Deep green spinel (100 gp). Zircon (70 gp). Star ruby (1400 gp). Jacinth (5000 gp). Sardonyx (70 gp). Blue quartz (4 gp). Blue quartz (4 gp). Sardonyx (70 gp). Emerald (1400 gp). Chrysoprase (70 gp). Star rose quartz (70 gp). Alexandrite (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

