Harvest Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His fur is yellow and curly. He has a tattooed face.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was raised in a plains tribe. His father was a soldier and died while he was still young. Harvest was left his father's suit of armor and trained in its use and care. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He feels the way he acts is they only way to get by in the world; and he has money and likes to spend it
Ideals: Impeccable. Flaws: Antagonistic, Shy. Bonds: Rich, Nature, Military. Occupation: Crown-heir
Voice: Excited and jittery
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Evil (CR 7)
Armor Class 9
Hit Points 38 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 9 (-1) | 13 (+1) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Shedinn Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a robe, a symbol of his god around his neck, and a shortspear on his belt. His crest is greying and his face has many wrinkles. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He uses divination through singing.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He tends to his Courier job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor; and expand his business
Ideals: Fighting, Gifted. Flaws: Addict. Bonds: Job, Military. Occupation: Courier
Voice: American accent
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 17)
Armor Class 9
Hit Points 100 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 8 (-1) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Abyssal
Attacks Melee +8 / 5d4+2, Ranged +5 / 5d4-1, Grapple +8
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 4 | 4 | 4 | 4 | 4 |
Possessions: 700 pp. Black star sapphire (600 gp). Black pearl (500 gp). Tiger eye turquoise (6 gp). Lapis lazuli (6 gp). Jet (60 gp). Hematite (6 gp). Deep blue spinel (500 gp). Rhodochrosite (6 gp). Black pearl (500 gp). Black star sapphire (600 gp). Moonstone (70 gp). Golden pearl (60 gp). Zircon (70 gp). Eye agate (6 gp). Carnelian (70 gp). Alexandrite (500 gp). Deep blue spinel (500 gp). Aquamarine (500 gp). Golden yellow topaz (500 gp). Jade (60 gp). Deep blue spinel (500 gp).
Fragrant In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He is physically well-built. His beige fur is kept up in a ponytail inside a Stetson hat. His eyes are a pleasant hazel.
Personality: Fragrant speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Fragrant was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tailor. He has been saving his money to try and buy his sister's freedom.
Motivation: His spouse's relatives view him with great suspicion; and expand his business
Ideals: Impeccable, Justice. Bonds: Job, Family. Occupation: Tailor
Voice: Mousy voice
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 55 (10d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 15 (+2) | 14 (+2) | 8 (-1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
Possessions: 120 pp. Eyepatch with mock eye of sapphire and moonstone (2100 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). Large well-done wool tapestry (600 gp). Carved bone or ivory statuette (90 gp). Brass mug with jade inlays (600 gp).
Flame Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a pastel poncho over his likewise colored trousers and shirt. He keeps his brown fur in a pixie cut. He wears round tiny glasses practically rammed into his face.
Personality: Eccentric and domineering, Flame will drive conversation. His job bores him to no end. He has decided to make it more interesting.
History: Flame was born in the north. At a young age he loved to build and create. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with his old friends; and he feels that his past leaves him morally obligated to help
Ideals: Athletic, Extrovert, Persistence. Bonds: Adventurer, Criminal record. Occupation: Barkeep
Voice: Hissing voice
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Evil (CR 16)
Armor Class 12
Hit Points 135 (16d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Ignan
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
Possessions: 500 pp. Freshwater pearl (9 gp). Azurite (9 gp). Black pearl (1300 gp). Red-brown spinel (60 gp). Star rose quartz (70 gp). Fire opal (700 gp). Moss agate (9 gp). Smoky quartz (70 gp). Eye agate (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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