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Advanced [show]


Immeral Iathrana, Male Elf [Permalink]

Personal [hide]

Description: He very much looks the part of a Laborer. He is physically well-built. His silver hair is heavily combed to the left. His fierce violet eyes like to dwell on things.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. The war was a terrible time for him, and Immeral does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He served in the navy to pay for his family's outstanding loans. Cursed with unlife at a very young age, Immeral has worked very hard to control his curse. He has set out to sabotage the competition.

Motivation: Someone believes him a fraud.

Flaws: Depressed, Disease. Bonds: Job, Enemies, Military. Occupation: Laborer

Voice: Soothing and warm

Attributes [hide]

Immeral Iathrana, Male Elf Wizard 10
Medium (5'0") Elf, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 21 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 9 (-1)12 (+1) 10 (+0)12 (+1)
Skills Persuasion +5
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 10000 sp. Violet garnet (1200 gp). Golden pearl (110 gp). Red spinel (110 gp). Citrine (60 gp).


Social Check DCs


Pijjirik Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a green armored body suit, with a simple grey line shooting up and back down. His long green crest is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is able to make almost anything out of random pieces of junk.

History: He was always a brilliant, if unscrupulous mind. Brilliant and gifted he never wanted to apply himself. He was granted arcane powers by his dying sister.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Disciplined, Gifted, Logical. Flaws: Insane. Occupation: Carter

Voice: Squeaky

Attributes [hide]

Pijjirik Grrrmmballhyst, Male Dragonborn Cleric 10
Medium (6'3") Dragonborn, Chaotic Good (CR 10)
Armor Class 11
Hit Points 30 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)6 (-2) 7 (-2)13 (+1)
Skills Arcana +2, Persuasion +5
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp. A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). A roughly beaten golden orb (90 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). Brass mug with jade inlays (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Silver comb with moonstones (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


River In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a simple pastel robe with yellow stripes complete with hood. His gray fur has been sun bleached extensively. His amber eyes peer out from beneath his wide-brimmed pastel hat.

Personality: He is a Layabout first and foremost. He believes firmly that knowledge should be universal. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Sold as a small child to a necromancer, River was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. River abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. In the meantime he has taken over work as a Layabout and occasionally as a mercenary.

Motivation: He feels the way he acts is they only way to get by in the world; and to reunite with his old friends

Ideals: Extrovert, Impeccable. Bonds: Job, Mentor, Adventurer. Occupation: Layabout

Voice: Nasally tone

Attributes [hide]

River In the Morning, Male Tabaxi Monk 16
Medium (5'11") Tabaxi, True Neutral (CR 16)
Armor Class 15
Hit Points 102 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 14 (+2)9 (-1) 17 (+3)18 (+4)
Skills History +4, Perception +8
Senses Passive Perception 18
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +10 / 4d10+5, Grapple +5

Possessions: 9000 gp. Hematite (13 gp). Tourmaline (120 gp). Alexandrite (300 gp). Eye agate (13 gp). Black star sapphire (1500 gp). Chalcedony (30 gp). Aquamarine (300 gp). Clear bright green emerald (6000 gp). Jasper (30 gp). Black opal (1500 gp). Star rose quartz (30 gp). Moss agate (13 gp). Deep blue spinel (300 gp). Freshwater pearl (13 gp). Black pearl (300 gp). Red-brown spinel (120 gp). Obsidian (13 gp). Jet (120 gp). Moonstone (30 gp). Hematite (13 gp). Alexandrite (300 gp). 1 Medium magic item.


Social Check DCs


Ghaliver Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears white painted combat armor at almost all times. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He wears a mask on his face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Ghaliver was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. He found a children's book about a Halfling Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Joker, Logical. Bonds: Poor, Adventurer. Occupation: Unemployed

Voice: Middle-eastern accent

Attributes [hide]

Ghaliver Warmwater, Male Halfling Expert 9
Small (3'2") Halfling, Neutral Evil (CR 9)
Armor Class 15
Hit Points 39 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 13 (+1)7 (-2) 5 (-3)15 (+2)
Skills Deception +5, Stealth +7
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +2 / 3d4-1, Ranged +7 / 3d4+4, Grapple +4

Possessions: 13000 sp. Jet (90 gp).


Social Check DCs

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