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NPC Generator

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Advanced [show]


Cockaby Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He prefers to wear blue clothing when he does not wear armor. His whole body is exceptionally muscular. His black hair is lengthy and is close to two feet long. He has gleaming, smiling amber eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born in the east his family was never financially stable. His first spouse was a Marshal, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was always very intelligent and has formed a secret society of specialists.

Motivation: He feels the way he acts is they only way to get by in the world; and he's looking for his big break

Ideals: Impeccable. Flaws: Secretive. Bonds: Immigrant, Family, Poor, Adventurer. Occupation: Locksmith

Voice: Eastern European accent

Attributes [hide]

Cockaby Lingenhall, Male Gnome Fighter 5
Small (3'5") Gnome, Lawful Good (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)14 (+2) 4 (-3)15 (+2)
Skills Animal Handling +0, Deception +5
Senses Passive Perception 7
Languages Common, Gnome, Sylvan, Aquan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Holland, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care, and carries shields. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His otherwise smooth face is marked with small tiny scars.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Crown-heir hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gomory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker. Flaws: Secretive. Bonds: Poor. Occupation: Crown-heir

Voice: Hissing voice

Attributes [hide]

Gomory Holland, Male Half-Elf Rogue 5
Medium (5'8") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)11 (+0) 17 (+3)14 (+2)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Gilthur Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his red hair up. His hazel eyes are passionate and lively.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gilthur is combative with any and all who dare try his patience in the slightest.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Half-Orc compassion.

Ideals: Philantrophist, Justice. Flaws: Racist. Bonds: Religious. Occupation: Spy

Voice: Spanish accent

Attributes [hide]

Gilthur Glanhig, Male Dwarf Cleric 12
Medium (4'0") Dwarf, Lawful Neutral (CR 12)
Armor Class 9
Hit Points 81 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)4 (-3) 10 (+0)14 (+2)
Skills Performance +6, Stealth +3
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: Golden circlet with four aquamarines (6000 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). An abacus with copper, silver and gold markers (160 gp). Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp). An abacus with copper, silver and gold markers (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shautha Hayden, Female Half-Orc [Permalink]

Personal [hide]

Description: A 5'1" northern woman, she is renowned for her bright white dresses and hats. She wears her hair in dreadlocks. Her eyes are blue and she is always smoking a pipe.

Personality: She is very quiet and rarely speaks above a whisper. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Shautha was born the youngest of three triplets. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To be a Gardener again; and further expansion of business

Ideals: Extrovert. Flaws: Shy. Bonds: Family, Job. Occupation: Brewer

Voice: Complex vocabulary, royal

Attributes [hide]

Shautha Hayden, Female Half-Orc Expert 12
Medium (5'1") Half-Orc, True Neutral (CR 12)
Armor Class 12
Hit Points 66 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)7 (-2) 15 (+2)11 (+0)
Skills Investigation +2, Stealth +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 3d10+4, Ranged +6 / 3d10+2, Grapple +4

Possessions: 400 pp. 1 Minor magic item.


Social Check DCs

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