Hadwisa Garfield, Female Human [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears loose pants and a collared shirt complete with sweater beneath her coat. Sporting a black mohawk this woman's hair draws a lot of attention. She tend to wears goggles to shield her eyes.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She invites people to come help in her community garden.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Hadwisa liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now spends her time doing works of charity.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Athletic, Gifted, Philantrophist. Bonds: Rich, Nature. Occupation: Stableman
Voice: Smooth and feminine
Attributes [hide]
Medium (4'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 14 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 14000 cp. 1 Minor magic item.
Nemeia Heal, Female Tiefling [Permalink]
Personal [hide]
Description: She wears an entirely green suit with white socks and a vest with buckled shoes, and she perpetually has her shortspear ready. Her hair, while still mostly silver, has prominent grey streaks. Her silver eyes lackadaisically let the world flow into them.
Personality: She hates Tieflings with a passion. As such she is filled with self loathing. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was born on a small isolated farm. Nemeia liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure; and she is greedy
Ideals: Fighting, Optimist. Flaws: Racist. Bonds: Nature, Rich. Occupation: Stylist
Voice: Can't modulate volume
Attributes [hide]
Medium (5'8") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 12 (+1) | 12 (+1) | 18 (+4) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Aquan, Terran, Druidic
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Lone In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She dresses in collared shirts and wears a proper scarf over her head. Her beige fur is braided into rings. She has gleaming, smiling hazel eyes.
Personality: Lone hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born in a small plains village. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and a rival would like her out of the picture
Ideals: Artistic, Fighting. Bonds: Immigrant, Nature, Criminal record. Occupation: Knight
Voice: Switch between two voices
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Evil (CR 19)
Armor Class 13
Hit Points 127 (19d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 16 (+3) | 15 (+2) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Terran, Elven
Attacks Melee +9 / 5d8+3, Ranged +9 / 5d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 4 | 4 | 4 | 4 | 4 | 4 |
Possessions: 2600 pp. Sardonyx (70 gp). Citrine (70 gp). Obsidian (14 gp). White pearl (110 gp). Aquamarine (300 gp). Malachite (14 gp). White opal (1400 gp). Freshwater pearl (14 gp). Freshwater pearl (14 gp). Red-brown spinel (110 gp). Tiger eye turquoise (14 gp). Freshwater pearl (14 gp). Iolite (70 gp). Eye agate (14 gp). Chrysoprase (70 gp). Chalcedony (70 gp). Obsidian (14 gp). Golden yellow topaz (300 gp). Jade (110 gp). Aquamarine (300 gp). Eye agate (14 gp). Brown-green garnet (110 gp). Blue quartz (14 gp). Citrine (70 gp). Freshwater pearl (14 gp). Freshwater pearl (14 gp). Deep blue spinel (300 gp). Moonstone (70 gp). Violet garnet (300 gp). Tourmaline (110 gp). Violet garnet (300 gp). Blue star sapphire (1400 gp). Rich purple corundum (1400 gp). Smoky quartz (70 gp). 1 Medium magic item.
Foxilon Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He typically wears a sleeveless long coat of deep white leather and dull green iron scale mail. Beneath his clothing is a huge mess of scar tissue. He has a golden handlebar mustache and slicked back golden hair. This hazel eyed southerner is not easily forgotten.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is obsessed with finding treasure.
History: When he was but 4 years old his parents immigrated from the south. He was taken as a slave by a traveling circus and forced to perform He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He's repulsed by the PC; and he wants to meet his childhood hero
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Slave, Adventurer, Immigrant. Occupation: Crown-heir
Voice: American accent
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 9)
Armor Class 12
Hit Points 51 (9d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 10 (+0) | 13 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +4
Possessions: 13000 sp. Jade (160 gp). Malachite (7 gp). Azurite (7 gp). Fiery yellow corundum (500 gp). Hematite (7 gp). Eye agate (7 gp). Fiery yellow corundum (500 gp). Freshwater pearl (7 gp).
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Their contribution stands as a beacon of hope for all adventurers!

