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Silgre Norton, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears white painted combat armor at almost all times. She carries with her a set of pickaxes, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her silver hair has been sun bleached extensively. She wears round tiny glasses practically rammed into her face.

Personality: A skeptical and narcissistic woman, Silgre's first love is herself. Her second love is also herself. Further she is a bit of a stoner and is frequently out of it.

History: Silgre lived on a farm with her father, near the main road leading to a nearby town. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has since lost track of the people in her past.

Motivation: Doesn't want to be a Interpreter and was forced into it by her family; and marry her brother to traveling adventurers

Ideals: Fighting, Impeccable. Flaws: Addict. Bonds: Family. Occupation: Interpreter

Voice: Middle-eastern accent

Attributes [hide]

Silgre Norton, Female Half-Orc Paladin 8
Medium (6'4") Half-Orc, Lawful Evil (CR 8)
Armor Class 12
Hit Points 67 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)8 (-1) 12 (+1)9 (-1)
Skills Religion +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1000 gp.


Social Check DCs


Bolhild Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is wearing a long, grey cloak. She has white hair. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She has a massive crush on the younger sibling of the Glassblower who has hired her part-time. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Bolhild lived on a farm with her father, near the main road leading to a nearby town. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Sabotage a competitor; and to unite with her brother

Ideals: Joker. Flaws: Disease. Bonds: Has a crush, Family, Job. Occupation: Glassblower

Voice: Speaks with back of mouth

Attributes [hide]

Bolhild Eversharp, Female Dwarf Wizard 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 11 (+0)16 (+3) 15 (+2)9 (-1)
Skills History +5, Stealth +1
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Halfling, Celestial
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 3000 cp.


Social Check DCs


Bhevek High-hill, Male Halfling [Permalink]

Personal [hide]

Description: Standing 2'10", this man wears suspenders and red workpants. His shirt is white, and he wears a heavy red leather apron most of the time. With bright silver hair and a scraggly beard. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Further he is a bit of a stoner and is frequently out of it.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Bhevek reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: Someone believes him a fraud; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Addict. Bonds: Military, Slave, Enemies. Occupation: Stableman

Voice: Complex vocabulary, royal

Attributes [hide]

Bhevek High-hill, Male Halfling Sorcerer 2
Small (2'10") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)9 (-1) 17 (+3)14 (+2)
Skills Animal Handling +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Heavy wooden shield.


Social Check DCs


Two Llamas Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man sports pastel clothing, slightly heavier than average wear, and a wedding ring on his right hand. His fur, while still mostly orange, has prominent grey streaks. His eyes, though not visible through his cowl, are amber.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a very good compulsive liar and kleptomaniac.

History: A powerful wizard made him what he is. He moved out south to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Antagonistic. Bonds: Poor, In love, Criminal record, Mentor. Occupation: Scribe

Voice: Indian accent

Attributes [hide]

Two Llamas Prim Posies, Male Tabaxi Aristocrat 6
Medium (6'7") Tabaxi, True Neutral (CR 6)
Armor Class 14
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)5 (-3) 12 (+1)8 (-1)
Skills Nature +0, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 60000 cp.


Social Check DCs

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