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NPC Generator

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Advanced [show]


Traubon Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a grey shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. With bright auburn hair and a scraggly beard. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He acts crazy and hedonistic. He works hard and plays hard.

History: Born to a pair of adventurers, Traubon grew up listening to his mother's many stories. His childhood dream was to be a Adventurer, but he was a colossal failure. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Marry his brother to traveling adventurers; and he is unsatisfied with his job

Flaws: Hedonist. Bonds: Adventurer, Job, Family. Occupation: Ruler

Voice: Dark and ominous

Attributes [hide]

Traubon Loderr, Male Dwarf Cleric 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)15 (+2) 14 (+2)12 (+1)
Skills Insight +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 400 gp. Sapphire pendant on gold chain (600 gp).


Social Check DCs


Guy Whitby, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely grey suit with brown socks and a vest with buckled shoes. His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He can't help but pocket interesting objects he comes across

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Guy was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Many gnolls want him driven away; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Insomniac. Bonds: Criminal record, Religious, Enemies. Occupation: Engraver

Voice: Booming voice

Attributes [hide]

Guy Whitby, Male Human Sorcerer 1
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)17 (+3) 9 (-1)9 (-1)
Skills Athletics +3, Perception +1
Senses Passive Perception 11
Languages Common, Goblin, Ignan, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 500 sp. Star rose quartz (50 gp).


Social Check DCs


Dayereth Madden, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Flattery will make him almost putty in your hands.

History: He was raised in a white middle class family as the only child. Dayereth was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. In the meantime he has taken over work as a Spice Merchant and occasionally as a mercenary.

Motivation: He seems to be bored by most things.

Flaws: Insane, Depressed, Selfish, Mundane. Occupation: Spice Merchant

Voice: Indian accent

Attributes [hide]

Dayereth Madden, Male Half-Elf Sorcerer 4
Medium (5'3") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 3 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 7 (-2)12 (+1) 15 (+2)6 (-2)
Skills Insight +4, Performance +0
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 5000 cp.


Social Check DCs


Mara Iranapha, Female Elf [Permalink]

Personal [hide]

Description: Standing 5'3", this woman wears a faded coat and loose pants complete with broad hat. Her tied-back hair is silver. Her eyes are amber and she is always smoking a pipe.

Personality: She can speak with the recently deceased. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a Cartwright, her father struggled to pay the bills. Her parents enrolled her in a Cleric school at a young age so that she could practice her arcane talents. She then took over the family business and is one of the better Interpreter for hire.

Motivation: She wants revenge against orcs.

Ideals: Gifted. Bonds: Enemies, Poor, Job. Occupation: Interpreter

Voice: Sighs a lot, exhausted

Attributes [hide]

Mara Iranapha, Female Elf Cleric 3
Medium (5'3") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)13 (+1) 10 (+0)13 (+1)
Skills Acrobatics +5, Religion +3
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 10000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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