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NPC Generator

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Advanced [show]


Nordak Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'1" eastern man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is white and curly. He wears large thick round spectacles.

Personality: Cocky and sure of himself, he believes he is the best Glassblower born in the past three hundred years. A true patriot, Nordak would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: From birth he was tutored by a cruel and relentless mentor. His mother was a soldier and died while he was still young. Nordak was left his mother's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is unsatisfied with his job; and he desires power and/or immortality

Flaws: Shy. Bonds: Adventurer, Job, Military, Mentor. Occupation: Glassblower

Voice: Slurs words

Attributes [hide]

Nordak Steelfist, Male Dwarf Adept 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)12 (+1) 17 (+3)7 (-2)
Skills Insight +5, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Tarhun Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears just a green suit. His rusty crest is kept up in a ponytail inside a small hat. He wears large thick round spectacles.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a small toy that he constantly fidgets with.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Commoner school at a young age so that he could practice his necromantic talents. He then took over the family business and is one of the better Priest for hire.

Motivation: Balancing his hectic life and new Priest responsibilities is difficult; and sabotage a competitor

Ideals: Athletic, Gifted. Flaws: Addict. Bonds: Job, Immigrant. Occupation: Priest

Voice: Rhymes sentences (sorry)

Attributes [hide]

Tarhun Hshhsstoroth, Male Dragonborn Commoner 14
Medium (6'3") Dragonborn, Neutral Evil (CR 14)
Armor Class 13
Hit Points 63 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)14 (+2) 14 (+2)17 (+3)
Skills Animal Handling +7, Medicine +7
Senses Passive Perception 12
Languages Common, Terran, Orc
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3

Possessions: 5000 gp. Jeweled gold crown (5000 gp). Brass mug with jade inlays (500 gp). Cloth of gold vestments (110 gp). Gold music box (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nedda Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: This late middle aged woman dresses like a well dressed Glassblower does and is in decent physical shape. Her hair is greying and her face has many wrinkles. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Born to a Stableman, her mother struggled to pay the bills. Nedda liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She tends to her Glassblower job now, and dutifully fulfills any obligations she has.

Motivation: Balancing her hectic life and new Glassblower responsibilities is difficult; and she'd like to take her coworkers down a peg

Ideals: Justice. Bonds: Job, Criminal record, Poor, Nature. Occupation: Glassblower

Voice: Indian accent

Attributes [hide]

Nedda Goodbarrel, Female Halfling Barbarian 10
Small (2'9") Halfling, Chaotic Evil (CR 10)
Armor Class 15
Hit Points 73 (10d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 11 (+0)10 (+0) 12 (+1)17 (+3)
Skills Arcana +4, Religion +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 3d6-2, Ranged +8 / 3d6+4, Grapple +4

Possessions: 190 pp.


Social Check DCs


Olivia Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: This slender woman stands about 3'0". She wears a white coat over a brown low-cut shirt, and a small hat upon her head. Her black hair is smooth and relatively long. Her brown eyes have a joyful gleam in them most of the time.

Personality: Prone to second guessing herself, she comes off as nervous. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion.

Flaws: Shy, Addict. Bonds: Has a crush, Adventurer, Military. Occupation: Sage

Voice: Posh accent

Attributes [hide]

Olivia Kettlewhistle, Female Halfling Fighter 9
Small (3'0") Halfling, Lawful Good (CR 9)
Armor Class 13
Hit Points 65 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)15 (+2) 11 (+0)14 (+2)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Druidic
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +5

Possessions: 50 pp. 1 Minor magic item.


Social Check DCs

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