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Merihim Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light green in addition to tight pants. He has wavy blue hair. His fierce silver eyes like to dwell on things.

Personality: Merihim wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He is the product a well kept family trust fund and as such has never really known need. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Disciplined, Entrepeneur. Flaws: Mundane. Bonds: Rich. Occupation: Bellfounder

Voice: Laughs frequently while speaking

Attributes [hide]

Merihim Sanity, Male Tiefling Cleric 1
Medium (5'8") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)14 (+2) 17 (+3)16 (+3)
Skills Acrobatics +3, Deception +5
Senses Passive Perception 13
Languages Common, Undercommon, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: Jade (130 gp).


Social Check DCs


Gorbundus Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is well dressed, but even with his fine clothing he looks run-down. His rusty crest is thinning but still full. His fierce gold eyes like to dwell on things.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is frequently practicing swordplay.

History: Born in a small village he learned the ways of the warrior from his father. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gorbundus took refuge in the old dungeon and found the beat up bow and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has money and likes to spend it; and expand his business

Ideals: Fighting. Bonds: Job, Military, Nature, Rich. Occupation: Seamstress

Voice: Pronounces O like U

Attributes [hide]

Gorbundus Ebynichtomonis, Male Dragonborn Wizard 10
Medium (6'6") Dragonborn, Lawful Neutral (CR 10)
Armor Class 8
Hit Points 28 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 11 (+0)15 (+2) 11 (+0)14 (+2)
Skills Persuasion +6, Religion +6
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +7 / 3d6+3, Ranged +2 / 3d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444332

Possessions: 2100 gp. Sapphire pendant on gold chain (3000 gp).


Social Check DCs


Efferil Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears skinny pants and wears a yellow and black robe with the hood down. He has styled his auburn hair well, parting it to the right. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Calm and collected, he is a well trained Barrister. Around other people he will do his best to conceal his emotions and appear jolly.

History: Efferil hails from a village terrorized by giants. Efferil was born on a far northern plains where he grew up under the tutelage of his father, an expert Barrister. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Many giants want him driven away; and expand his business

Flaws: Addict, Shy. Bonds: Immigrant, Job, Enemies. Occupation: Barrister

Voice: Posh accent

Attributes [hide]

Efferil Teinithra, Male Half-Elf Adept 5
Medium (5'0") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)12 (+1) 16 (+3)7 (-2)
Skills Acrobatics +4, Persuasion +1
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 40 pp. Tourmaline (80 gp).


Social Check DCs


Calcitro Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a long, red, dusty cloak. He wears a top hat to hide his balding. His face is covered beneath a completely black helmet.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Map Maker arts, while his mother instructed him in etiquette, music and courtly manner. Cursed with a spirit at a very young age, Calcitro has worked very hard to control his curse. He now mingles about in high society.

Motivation: To prove his worth to the world; and he is greedy

Flaws: Shy, Forgetful, Disease, Impulsive. Bonds: Rich. Occupation: Map Maker

Voice: Australian accent

Attributes [hide]

Calcitro Underfoot, Male Halfling Paladin 6
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 41 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)15 (+2) 12 (+1)15 (+2)
Skills Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Druidic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 600 gp. A small bag of saffron. (50 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp).


Social Check DCs

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