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NPC Generator

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Advanced [show]


Dagnal Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: She wears grey trousers with black and green striped suspenders. She wears various colorful collared shirts. She carries with her a set of quarterstaffs, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. She wears her golden hair up in a very large beehive style do. Her eyes, though not visible through her cowl, are blue.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She is the product a well kept family trust fund and as such has never really known need. At a young age her father died while driving off some goblins. Her mother being the stubborn sort decided to stay and helped train her in quarterstaff use. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She's repulsed by the PC; and she wants revenge against goblins

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Enemies. Occupation: Bricklayer

Voice: Prounounces S like Z

Attributes [hide]

Dagnal Ungart, Female Dwarf Rogue 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)16 (+3) 15 (+2)9 (-1)
Skills Deception +1, History +5
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Druidic, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 370 gp.


Social Check DCs


Alain Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. Her long black hair reaches down to her waist. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She also is a firm believer in the womanly ideal.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She was granted martial powers by her dying sister.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Flaws: Insane, Impulsive. Bonds: Debt. Occupation: Hunter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Alain Warmwater, Female Halfling Rogue 7
Small (3'2") Halfling, Lawful Evil (CR 7)
Armor Class 16
Hit Points 40 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)20 (+5) 16 (+3)12 (+1) 12 (+1)17 (+3)
Skills History +4, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +1 / 2d8-2, Ranged +8 / 2d8+5, Grapple +5

Possessions: 1000 gp.


Social Check DCs


Kasdeya Fortune, Female Tiefling [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She prefers to wear black clothing when she does not wear armor. Her whole body is exceptionally muscular. Her brown hair is knotted and matted. Her red eyes have a joyful gleam in them most of the time.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Her mother raised her in a mountain cabin. From there she went from mercenary job to mercenary job. She inherited the family business which she has now maintained for 4 years.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and sabotage a competitor

Ideals: Justice. Bonds: Immigrant, Job, Criminal record, Nature, Adventurer. Occupation: Stableman

Voice: Italian accent

Attributes [hide]

Kasdeya Fortune, Female Tiefling Warlock 7
Medium (5'11") Tiefling, Neutral Evil (CR 7)
Armor Class 12
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)13 (+1) 12 (+1)19 (+4)
Skills Nature +4, Survival +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 600 gp. Golden yellow topaz (1500 gp). Black pearl (1500 gp). Azurite (10 gp). Deep blue spinel (1500 gp).


Social Check DCs


Eberk Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: This light-skinned male is dressed in a clean brown cloak covering his clean studded leather. He is tall, broad shouldered and powerfully built. His red hair is styled in orderly dreadlocks. His eyes are gray and he is always smoking a pipe.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is obsessed with a lost civilization.

History: He got into the Dyer business at a young age. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is searching for what he claims is his rightful reward.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Emotional, Insane. Bonds: Poor, Adventurer, Job. Occupation: Dyer

Voice: Slurs words

Attributes [hide]

Eberk Trueblood, Male Dwarf Monk 9
Medium (4'3") Dwarf, Neutral Good (CR 9)
Armor Class 8
Hit Points 59 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)13 (+1) 11 (+0)13 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +4 / 3d4+1, Ranged +1 / 3d4-2, Grapple +1

Possessions: 1400 gp. Silver comb with moonstones (200 gp).


Social Check DCs

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