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NPC Generator

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Advanced [show]


Ishmoz Davenport, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears black painted combat armor at almost all times. Beneath his clothing is a huge mess of scar tissue. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He snorts whenever he laughs or is feeling confident. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Bonds: Slave, Immigrant, Adventurer, Enemies. Occupation: Apothecary

Voice: Whispers

Attributes [hide]

Ishmoz Davenport, Male Half-Orc Warrior 7
Medium (6'9") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 68 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)8 (-1) 12 (+1)2 (-4)
Skills Athletics +5, Insight +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +4

Possessions: 2000 sp. Chrysoprase (40 gp).


Social Check DCs


Merihim Merit, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is dressed in a clean green cloak covering his clean studded leather. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.

Personality: He is a Merchant first and foremost. He believes firmly that knowledge should be universal. He has all his life been fascinated with writing.

History: He served in the navy to pay for his family's outstanding loans. In his 14th year, his parents were killed by a brigands raid, leaving Merihim alone in the world. After a stint in an orphanage, he was adopted. He then took over the family business and is one of the better Merchant for hire.

Motivation: He wants revenge against brigands; and revenge

Ideals: Artistic. Bonds: Poor, Job, Military, Enemies. Occupation: Merchant

Voice: Hissing voice

Attributes [hide]

Merihim Merit, Male Tiefling Cleric 9
Medium (6'2") Tiefling, Chaotic Good (CR 9)
Armor Class 12
Hit Points 56 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)8 (-1) 14 (+2)19 (+4)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 90000 cp.


Social Check DCs


Windy In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear ponchos typically of a light brown in addition to tight pants. He wears a wide-brimmed hat to cover his moderate length beige fur. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Windy was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends.

Ideals: Passionate, Impeccable. Flaws: Addict. Bonds: Poor, Adventurer. Occupation: Mason

Voice: Spits and sputters

Attributes [hide]

Windy In Shadow, Male Tabaxi Warrior 1
Medium (5'4") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)11 (+0) 13 (+1)12 (+1)
Skills Acrobatics +5, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 60 gp. 1 Masterwork Artisan’s tools.


Social Check DCs


Tarhun Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: This eastern man wears tight fighting clothing, which leaves very little to the imagination. His clothes are grease stained in places. He has done his best to style his green crest to look like a famous performer. His eyes are red and catlike.

Personality: He hates Dragonborns with a passion. As such he is filled with self loathing. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: When he was but 5 years old his parents immigrated from the east. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tarhun fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Half-Elven compassion; and a strong sense of loyalty to half-elven people

Ideals: Fighting. Flaws: Racist, Antagonistic. Bonds: Poor, Immigrant. Occupation: Armorer

Voice: Dutch accent

Attributes [hide]

Tarhun Orexijandilin, Male Dragonborn Monk 9
Medium (6'3") Dragonborn, Chaotic Good (CR 9)
Armor Class 9
Hit Points 40 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)12 (+1) 7 (-2)10 (+0)
Skills Medicine +1
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3

Possessions: 1600 gp. Amethyst (140 gp). White pearl (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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