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NPC Generator

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Advanced [show]


Sun Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears baggy pastel pantaloons and a green scarf. She has a penchant for wearing a ring with an oversized sapphire on her left hand. She wears her gray fur down. Her eyes are green.

Personality: She is a Shoemaker first and foremost. She believes firmly that knowledge should be universal. She can't help but pocket interesting objects she comes across

History: She was born on a small isolated farm. Her father had invested heavily in several trade routes and wanted her to inherit them. She now owns her own business.

Motivation: She has decided she is irredeemable.

Bonds: Rich, Job, Criminal record, Nature, Immigrant. Occupation: Shoemaker

Voice: Tuts and clicks tongue

Attributes [hide]

Sun Of Storm, Female Tabaxi Fighter 10
Medium (4'11") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 96 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)9 (-1) 16 (+3)12 (+1)
Skills Deception +5, Insight +7
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 13000 sp.


Social Check DCs


Numba Beren, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan broad hat and tan clothes. She carries with her a set of axes, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her golden hair is knotted and matted. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Born to a poor family in the city she treasured whatever gifts she got. Her parents enrolled her in a Commoner school at a young age so that she could practice her martial talents. She used her abilities to travel the world and help people.

Motivation: Find a way to reverse the transformation of her sister; and wants to raise her children well

Ideals: Fighting, Gifted, Philantrophist. Flaws: Depressed. Bonds: Poor, Family. Occupation: Armorer

Voice: Australian accent

Attributes [hide]

Numba Beren, Female Gnome Commoner 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 23 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 16 (+3)15 (+2) 12 (+1)9 (-1)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 11
Languages Common, Gnome, Auran, Draconic
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Delre Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: She has a large grey mantle and cape that has been intricately interwoven into her brown robe. She is portly but not overly obese. She sports a flattop hair cut. Her eyes are green and catlike.

Personality: Delre is depressed about a lot of things. She tends to be a nihilist. She is obsessed with finding treasure.

History: Delre was born into a poor family. Growing up, she dreamt of becoming a Commoner, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Commoner in service of a powerful lord somewhere. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Architect. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She doesn't get along with people that don't share her tastes; and she has passion for adventuring and risk

Ideals: Impeccable. Flaws: Depressed. Bonds: Adventurer, Poor, Job. Occupation: Architect

Voice: Eastern European accent

Attributes [hide]

Delre Strongheart, Female Dwarf Commoner 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)13 (+1) 18 (+4)12 (+1)
Skills History +3, Sleight of Hand +2
Senses Passive Perception 14
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 380 gp.


Social Check DCs


Bree Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: She wears a red collared shirt and green skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. She has a moderate pudge and is not very fit. Her hair is short and black. She wears large thick round spectacles.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born blind and as such lacked many opportunities for work. Bree abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To clean up the streets; and meet up once more with her childhood friend

Ideals: Joker, Gifted. Flaws: Disease. Bonds: Adventurer, Guardian. Occupation: Tailor

Voice: Dark and ominous

Attributes [hide]

Bree Copperkettle, Female Halfling Fighter 6
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 40 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)8 (-1) 15 (+2)11 (+0)
Skills History +2, Insight +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 700 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp).


Social Check DCs

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