Maynild Sharps, Female Human [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her attire stands in sharp contrast to her pickaxe, which is beautifully polished and possesses an ornate carving of a butterfly on it. With bright auburn hair. She has gleaming, smiling blue eyes.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Around other people she will do her best to conceal her emotions and appear jolly.
History: Maynild was born the youngest of three triplets. She worked as a nervous Doctor and found it very stressful. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Find a way to reverse the transformation of her brother; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable. Flaws: Shy. Bonds: Rich, Family, Job. Occupation: Doctor
Voice: Low range voice
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 37 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Cloth of gold vestments (160 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). 1 Minor magic item. 1 Minor magic item.
Howard Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: This man is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft yellow waves gently in the breeze, and sports empty pouches on his belt. His red hair is heavily combed to the right. His brown eyes dart from person to person.
Personality: Cocky and sure of himself, he believes he is the best Architect born in the past three hundred years. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born several months after his father was called into army service. Through the years after Howard was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Howard's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Howard and his spouse have recently divorced.
Motivation: Wants to open a new tavern; and further expansion of business
Flaws: Hedonist, Antagonistic. Bonds: Rich, Job, Military. Occupation: Architect
Voice: Speaks with a cold
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 12 (6d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 8 (-1) | 8 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 1000 sp. Brown-green garnet (80 gp). Red garnet (80 gp).
Theobald Everleigh, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear ponchos typically of a light grey in addition to tight pants. His black hair is smooth and relatively long. His gray eyes dart from person to person.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He helped his mother out around the business and became quite the natural. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and wants to work out more often
Ideals: Athletic, Gifted. Bonds: Enemies, Job, Adventurer, Criminal record. Occupation: Baker
Voice: Spits and sputters
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 |
Possessions: 160 gp.
Baz Ogden, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with white colored cloaks and clothing. He is portly but not overly obese. His hair is long and brown with streaks of black, and is pulled back with small white clips. His beard is black, braided, and well cared for. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To pay off his debts; and he is greedy
Ideals: Athletic, Justice. Bonds: Rich, Job, Debt. Occupation: Carter
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Evil (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 10 (+0) | 6 (-2) | 10 (+0) | 4 (-3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp. Jet (110 gp). White pearl (110 gp).
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