Oppleby Reese, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses in blue turtlenecks beneath a black coat with brown slacks. His hair, while still mostly chestnut, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Gifted from a young age, Oppleby studied abroad. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He hasn't been sleeping well lately.
Motivation: He is greedy.
Ideals: Fighting, Gifted. Flaws: Insomniac. Bonds: Immigrant, Rich. Occupation: Blacksmith
Voice: Jamaican accent
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 14)
Armor Class 11
Hit Points 65 (14d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 15 (+2) | 18 (+4) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Elven, Celestial, Abyssal, Draconic
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 4 | 4 | 4 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 4000 gp. Freshwater pearl (15 gp). Freshwater pearl (15 gp). Eye agate (15 gp). Carnelian (30 gp). Moonstone (30 gp). Coral (40 gp). Fire opal (1200 gp). Amethyst (40 gp). Jet (40 gp). Deep blue spinel (200 gp). Golden yellow topaz (200 gp). Tiger eye turquoise (15 gp). 1 Medium magic item.
Fenriz Bitter, Male Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a black collared shirt and violet pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt, and a wedding ring on his left hand. His hair is red and very short. His eyes, though not visible through his cowl, are red.
Personality: Abrasive and pushy, he has a hard time making friends. He is a ruthless business man, a trait he acquired from his mother.
History: He was always a brilliant, if unscrupulous mind. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Fenriz never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: He's repulsed by the PC.
Ideals: Entrepeneur, Logical. Flaws: Antagonistic, Insane. Bonds: In love. Occupation: Marshal
Voice: Posh accent
Attributes [hide]
Medium (5'0") Tiefling, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 33 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 16 (+3) | 14 (+2) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Terran, Goblin
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: Eye agate (5 gp). Smoky quartz (60 gp). Black pearl (600 gp).
Serpent Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he does not wear sleeves and tends to eschew shirts when he can avoid it. His lavender fur is heavily combed to the right. His eyes are green and he is always smoking a pipe.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He also is a firm believer in the manly ideal.
History: He was raised in a plains tribe. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic, Impulsive, Racist. Bonds: Poor, Nature. Occupation: Tanner
Voice: Mousy voice
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 54 (12d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 9 (-1) | 14 (+2) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Giant, Gnome
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 1000 gp.
Hecat Heal, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she tends to wear a green poncho over her likewise colored trousers and shirt. She keeps her long chestnut hair kept up in a rat tail. She tend to wears goggles to shield her eyes.
Personality: Stoic and calm, she prefers to meditate than take action. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was raised in a mountains tribe. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the north; and she is terrified, and will act out of fear
Ideals: Disciplined, Entrepeneur. Flaws: Insane, Fearful. Bonds: Nature. Occupation: Bather
Voice: Eastern European accent
Attributes [hide]
Medium (5'9") Tiefling, Lawful Good (CR 6)
Armor Class 12
Hit Points 36 (6d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Celestial, Giant
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: Fiery yellow corundum (400 gp). 1 Minor magic item. 1 Minor magic item.
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