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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Eloise LaHood, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is constantly adorned with expensive silk clothing, often dyed in bright violet and grey, and wears rings and necklaces with large, colorful gems. Her moppish silver hair is in a traditional bowl cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She is fixated on the number 61. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Eloise fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Artistic, Fighting. Flaws: Insane, Hedonist. Bonds: Rich. Occupation: Interpreter

Voice: Slow speaker

Attributes [hide]

Eloise LaHood, Female Half-Elf Monk 5
Medium (5'7") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)9 (-1) 9 (-1)15 (+2)
Skills Arcana +2, Nature +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. 1 Healer’s kit. 1 Masterwork Thieves’ tools.


Social Check DCs


Lamlis Heiser, Male Half-Elf [Permalink]

Personal [hide]

Description: He is dressed in a clean violet cloak covering his clean studded leather, and he perpetually has his halberd ready. His moppish red hair is in a traditional bowl cut. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Sold as a small child to a slaver, Lamlis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother had invested heavily in several trade routes and wanted him to inherit them. He's since become an addict/alcoholic.

Motivation: Many goblins want him driven away; and money/treasure

Ideals: Fighting, Disciplined. Flaws: Addict. Bonds: Rich, Mentor. Occupation: Mercenary

Voice: Raspy

Attributes [hide]

Lamlis Heiser, Male Half-Elf Barbarian 5
Medium (4'9") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 56 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)17 (+3) 14 (+2)6 (-2)
Skills Investigation +6, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven, Celestial, Giant, Terran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 600 gp.


Social Check DCs


Lewis Nibley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. He has done his best to style his red hair to look like a famous performer. He has gleaming, smiling violet eyes.

Personality: He speaks before he thinks and is too direct. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a poor family in the city he treasured whatever gifts he got. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day

Ideals: Artistic. Flaws: Impulsive. Bonds: Poor, Criminal record. Occupation: Brewer

Voice: High pitched, excited

Attributes [hide]

Lewis Nibley, Male Human Fighter 1
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)6 (-2) 15 (+2)17 (+3)
Skills Arcana +0, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 5000 cp.


Social Check DCs


Duergath Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries with him a set of axes on his belt, each one with a jet on the hilt. His auburn hair is drawn into a tight pony tail with a butterfly scrunchie. He has amber eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He takes great joy in being the best Cartwright in town.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cartwright work with an outfit from a few towns over. Cartwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Cartwright for the past few years.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Gifted. Flaws: Selfish. Bonds: Job. Occupation: Cartwright

Voice: Deep voice with rolling R's

Attributes [hide]

Duergath Caebrek, Male Dwarf Monk 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)13 (+1) 14 (+2)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 60 pp. 1 Chain shirt.


Social Check DCs

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