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NPC Generator

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Advanced [show]


Theobald Palomarez, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is dressed in a clean grey cloak covering his clean studded leather. He keeps his black hair in a pixie cut. His gray eyes have a joyful gleam in them most of the time.

Personality: This man loves painting and to teach people painting more than just about anything. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a pair of adventurers, Theobald grew up listening to his mother's many stories. He found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has never given up on his painting dream.

Motivation: Tabaxi compassion; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Forgetful, Racist. Bonds: Adventurer. Occupation: Sailor

Voice: Spits and sputters

Attributes [hide]

Theobald Palomarez, Male Human Warrior 1
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)9 (-1) 8 (-1)16 (+3)
Skills Investigation +1, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 30 gp.


Social Check DCs


Quilla Murnig, Female Gnome [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears tight fighting clothing, which leaves very little to the imagination. She wears a feathered hat to cover her moderate length blonde hair. Her eyes are violet and she is always smoking a pipe.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Wizard school at a young age so that she could practice her necromantic talents. She was granted necromantic powers by her dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is compelled to act according to her religious beliefs

Ideals: Fighting, Athletic, Philantrophist, Gifted. Bonds: Religious. Occupation: Butcher

Voice: German accent

Attributes [hide]

Quilla Murnig, Female Gnome Wizard 1
Small (3'3") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)9 (-1) 17 (+3)15 (+2)
Skills Nature +1, Persuasion +4
Senses Passive Perception 13
Languages Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp.


Social Check DCs


Don Hill, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'10" has a big stupid grin on his face most of the time. He wears dull violet sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. His white hair is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not believe in violence as a means to an end. He is a dedicated Miller but believes his peers are too gung-ho.

History: The child of northern immigrants he idolized his mother. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is not mentally stable, and does not behave rationally; and retire the richest man in the north

Ideals: Pacifist, Entrepeneur. Flaws: Insane, Antagonistic. Bonds: Immigrant. Occupation: Miller

Voice: Low rumbling, strings words together

Attributes [hide]

Don Hill, Male Half-Elf Ranger 15
Medium (4'10") Half-Elf, Lawful Evil (CR 15)
Armor Class 10
Hit Points 83 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)6 (-2) 12 (+1)16 (+3)
Skills Nature +3, Survival +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14021

Possessions: 6000 gp. Golden yellow topaz (1000 gp). Alexandrite (1000 gp). Banded agate (6 gp). Aquamarine (1000 gp). Tourmaline (140 gp). Moss agate (6 gp). Rose (70 gp). Freshwater pearl (6 gp). Chrysoberyl (140 gp). Onyx (70 gp).


Social Check DCs


Fonkin Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'8". He wears a blue feathered hat and blue clothes, and his gloved hand is found clutching a sickle. His chestnut hair is cut short with large spiked bangs in the front. His hazel unseeing eyes seem to look past you.

Personality: Eccentric and domineering, Fonkin will drive conversation. A true patriot, Fonkin would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in the east. His necromantic abilities were realized during a raid on his village. He left for the east, certain he would find work there.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he wants nothing more than to rejoin the army

Ideals: Extrovert, Gifted. Flaws: Disease, Greedy. Bonds: Military, Immigrant. Occupation: Glassblower

Voice: Hard of hearing, loud

Attributes [hide]

Fonkin Dunben, Male Gnome Bard 2
Small (3'8") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)18 (+4) 16 (+3)18 (+4)
Skills Investigation +6, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Infernal, Orc, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143000000

Possessions: 300 sp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Brass mug with jade inlays (200 gp).


Social Check DCs

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