Yevelda Camden, Female Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears dull black sweaters, loose violet pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sickle, just in case. Her hair, while still mostly white, has prominent grey streaks. Her amber eyes peer out from beneath her Stetson black hat.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She dropped out of school before completing her studies. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To pay off her debts; and balancing her hectic life and new map maker responsibilities is difficult
Ideals: Philantrophist, Logical. Bonds: Job, Rich, Debt. Occupation: Map Maker
Voice: pre-pubescent
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 8 (-1) | 8 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 1600 sp. Tiger eye turquoise (14 gp). Moss agate (14 gp). 1 Darkwood Buckler. 1 Darkwood Buckler. 1 Half-Plate.
Jabbie Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a well pressed and immaculate suit (or dress). His hair is cut close to his head. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Jabbie is depressed about a lot of things. He tends to be a nihilist. He is a bit of a xeno-phobe, disliking non-Gnomes.
History: He was raised in a island tribe. His family was turned out during the war. He and his family wandered south to less war torn lands. He's since become an addict/alcoholic.
Motivation: A strong sense of loyalty to Dwarven people.
Flaws: Addict, Depressed, Racist, PTSD. Bonds: Nature. Occupation: Baker
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 7)
Armor Class 9
Hit Points 47 (7d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 7 (-2) | 12 (+1) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Halfling
Attacks Melee +0 / 2d8-3, Ranged +1 / 2d8-2, Grapple +1
Possessions: 1100 gp. Sardonyx (60 gp). Silver pearl (70 gp). Alexandrite (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Himo Holimion, Male Elf [Permalink]
Personal [hide]
Description: He dresses in blue turtlenecks beneath a tan coat with blue slacks. He is bristling with hidden weapons, mostly axes and bows. His brown hair is thinning but still full. He has violet eyes.
Personality: He has always had a great fascination with Dragonborn culture. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born to loving parents in a slum to the south. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has recently gotten a pet goose that steals things from people.
Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day
Flaws: Racist, Fearful. Bonds: Criminal record, Poor, Mentor. Occupation: Ploughman
Voice: Soft and melodious
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 13)
Armor Class 13
Hit Points 96 (13d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 17 (+3) | 12 (+1) | 9 (-1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Elven
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3
Possessions: Chrysoberyl (100 gp). Malachite (5 gp). Violet garnet (1600 gp). Aquamarine (1600 gp). Fiery yellow corundum (1300 gp).
Dimble Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: A 3'2" northern man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his silver hair in a flapper bob. He tend to wears goggles to shield his eyes.
Personality: He is irascible and easily irritated. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: The child of a Junk Dealer, who enjoyed hunting, Dimble was taken on many hunting expeditions. Dimble liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Entrepeneur. Flaws: Antagonistic, Shy. Bonds: Nature, Criminal record. Occupation: Miner
Voice: Strong lisp
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 12 (+1) | 18 (+4) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Orc
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!

