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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Mary Washington, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears a tight fitting grey shirt and pants, she is not a threatening figure. Her silver hair is knotted and matted. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Stoic and calm, she prefers to meditate than take action. She always tries to repair and not replace. It was this mentality that drove her into the Fortune-teller business.

History: She was raised in a desert tribe. Brilliant and gifted she never wanted to apply herself. She bought a scimitar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is not mentally stable, and does not behave rationally; and she desires power and/or immortality

Ideals: Disciplined, Persistence, Gifted. Flaws: Insane. Bonds: Nature. Occupation: Fortune-teller

Voice: Gruff and masculine

Attributes [hide]

Mary Washington, Female Human Warlock 1
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)9 (-1) 10 (+0)7 (-2)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs


Frederick Kinsley, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears tight fighting clothing, which leaves very little to the imagination. His clothes are grease stained in places. He sports a long golden beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.

Personality: Always inclined to offer people food he seems plenty friendly. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the east his family was never financially stable. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Bellfounder for hire.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Fighting, Philantrophist. Bonds: Poor, Immigrant, Job. Occupation: Bellfounder

Voice: Spanish accent

Attributes [hide]

Frederick Kinsley, Male Human Bard 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)12 (+1) 10 (+0)15 (+2)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 5000 sp. Citrine (40 gp). Freshwater pearl (6 gp). Sardonyx (40 gp). Aquamarine (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kiirith Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing colorful clothing, dressed as a Sculptor. He wears a top hat to cover his moderate length silver crest. He is baby faced.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. Further he is a bit of a stoner and is frequently out of it.

History: From birth he was tutored by a cruel and relentless mentor. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Regain custody of his son; and he wants revenge against dire rats

Ideals: Logical. Flaws: Insane, Addict. Bonds: Enemies, Mentor, Family. Occupation: Sculptor

Voice: Posh accent

Attributes [hide]

Kiirith Raghthroknaar, Male Dragonborn Ranger 3
Medium (6'7") Dragonborn, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 17 (+3)17 (+3) 13 (+1)17 (+3)
Skills Nature +5, Survival +3
Senses Passive Perception 11
Languages Common, Draconic, Gnoll, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Odorr Blyth, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt. He sports a flattop hair cut. His blue eyes dart from person to person.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He plays an instrument quite well.

History: He was born at the edge of vast forest. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: He is wracked by social anxiety; and he has decided he is irredeemable

Ideals: Artistic. Flaws: Antagonistic, Fearful. Bonds: Nature, Criminal record. Occupation: Beggar

Voice: Jittery and nervous

Attributes [hide]

Odorr Blyth, Male Half-Orc Ranger 7
Medium (6'7") Half-Orc, Neutral Evil (CR 7)
Armor Class 14
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)8 (-1) 12 (+1)9 (-1)
Skills Nature +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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