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NPC Generator

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Advanced [show]


Sun Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. He carries with him a set of crossbows, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His beige fur is kept up in a ponytail inside a feathered hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A deeply religious man he believes everything happens for a reason. Sun is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was raised in a plains tribe. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Due to his spouse's obsession with being a Laborer they were divorced and he won custody of their daughter. He worked as a Brewer, and he later adopted a second daughter.

Motivation: An old rival family wants him found; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Flaws: Insane. Bonds: Religious, Family, Nature. Occupation: Brewer

Voice: Spanish accent

Attributes [hide]

Sun Treat, Male Tabaxi Monk 10
Medium (6'0") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 39 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)11 (+0) 12 (+1)9 (-1)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 240 pp. Malachite (16 gp). Violet garnet (1000 gp). Violet garnet (1000 gp). Obsidian (16 gp). Violet garnet (1000 gp). Deep blue spinel (1000 gp). Smoky quartz (60 gp). Chrysoberyl (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahlyssa Birkenhead, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She has the majority of her body covered in plate. She has styled her auburn hair well, parting it to the left. Her eyes are hazel and catlike.

Personality: She is overprotective of those who hire her services. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born in the west to a Barrister, Ahlyssa learned a great deal about her mother's area of expertise. As a young adult she joined a group advocating for an improvement in Human conditions. She ran away from her former home and has been making her living as a Barrister for the past few years.

Motivation: She's looking for her big break; and a strong sense of loyalty to halfling people

Flaws: Racist. Bonds: Guardian, Adventurer, Job. Occupation: Barrister

Voice: Pronounces O like U

Attributes [hide]

Ahlyssa Birkenhead, Female Human Wizard 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)12 (+1) 13 (+1)17 (+3)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs


Emma Yardley, Female Human [Permalink]

Personal [hide]

Description: Standing 5'9", this woman is well dressed, constantly wearing a grey suit, brown shirt, and white tie. Her hair is long and black with streaks of auburn, and is pulled back with small grey clips. She wears large thick round spectacles.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born in the south. As a young adult she joined a group advocating for an improvement in Human conditions. She was always very intelligent and has formed a secret society of philosophers.

Motivation: Revenge; and several ex partners dislike her way of doing things and want revenge

Ideals: Joker. Flaws: Secretive, Racist. Bonds: Immigrant, Enemies. Occupation: Scribe

Voice: Prounounces S like Z

Attributes [hide]

Emma Yardley, Female Human Sorcerer 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)15 (+2) 15 (+2)8 (-1)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common, Druidic, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 70 gp. Amethyst (40 gp).


Social Check DCs


Markosian Idea, Female Tiefling [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has done her best to style her chestnut hair to look like a famous performer. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Confrontational and typically high on some drug or another. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Brilliant and gifted she never wanted to apply herself. She got away from her former life and has fallen to alcoholism.

Motivation: Obtaining odd cultural Human artifacts is her passion; and she feels that her past leaves her morally obligated to help

Ideals: Gifted. Flaws: Insane, Addict, Hedonist. Occupation: Bricklayer

Voice: Pirate accent

Attributes [hide]

Markosian Idea, Female Tiefling Rogue 2
Medium (6'2") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)11 (+0) 6 (-2)15 (+2)
Skills Animal Handling +0, Persuasion +4
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 270 gp. 1 Healer’s kit.


Social Check DCs

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