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NPC Generator

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Advanced [show]


Cockaby Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue tunic with brown highlights, and long grey pants that bunch up around his shoes, and he perpetually has his hammer ready. His silver hair, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has set out to sabotage the competition.

Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day

Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Debt, Job, Criminal record. Occupation: Server

Voice: Uses sign language

Attributes [hide]

Cockaby Silverthread, Male Gnome Bard 9
Small (3'7") Gnome, Chaotic Neutral (CR 9)
Armor Class 9
Hit Points 49 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)6 (-2) 15 (+2)14 (+2) 12 (+1)17 (+3)
Skills Persuasion +6, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Giant
Attacks Melee +0 / 3d4-3, Ranged +1 / 3d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333320

Possessions: 1400 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Audhild Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears a robe, a symbol of the four houses of cards around her neck, and a sword on her belt. She has wavy silver hair. Her hazel eyes peer out from beneath her small grey hat.

Personality: Calm and collected, she is a well trained Beggar. She is skeptical of what others tell her and is slow to trust.

History: Audhild was born the youngest of three triplets. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has since lost track of the people in her past.

Motivation: To reunite with her absent mother; and wants to raise her children well

Ideals: Fighting. Flaws: Shy. Bonds: Job, Family. Occupation: Beggar

Voice: Sensual and smooth

Attributes [hide]

Audhild Helcral, Female Dwarf Rogue 2
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 8
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 16 (+3)14 (+2) 15 (+2)10 (+0)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Abyssal, Auran
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2

Possessions: 330 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Quick In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: This western woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her clothes are grease stained in places. Her brown fur is smooth and relatively long. This amber eyed westerner is not easily forgotten.

Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She always tries to repair and not replace. It was this mentality that drove her into the Tanner business.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her father was a mechanic, and taught her how to fix just about anything. She left for the west, certain she would find work there.

Motivation: To get a good night's sleep; and a strong sense of loyalty to tiefling people

Ideals: Persistence. Flaws: Racist, Disease, Insomniac. Bonds: Poor, Immigrant. Occupation: Tanner

Voice: Speaks with squeezed throat

Attributes [hide]

Quick In the Storm, Female Tabaxi Commoner 10
Medium (5'3") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 23 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)16 (+3) 16 (+3)12 (+1)
Skills History +7, Stealth +7
Senses Passive Perception 13
Languages Common, Giant, Dwarven, Undercommon
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 2300 gp. Golden circlet with four aquamarines (1000 gp).


Social Check DCs


Corkitron Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment and is in decent physical shape. His auburn hair is kept up in a ponytail inside a wide-brimmed hat. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His job bores him to no end. He has decided to make it more interesting.

History: When he was but 5 years old his parents immigrated from the west. He made a point of taking high paying jobs and getting most of it up front. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He desires power and/or immortality.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Immigrant. Occupation: Navigator

Voice: Mumbles to self between sentences

Attributes [hide]

Corkitron Tealeaf, Male Halfling Commoner 5
Small (2'11") Halfling, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 29 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)16 (+3) 10 (+0)11 (+0)
Skills Sleight of Hand +6, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Goblin, Giant
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp. Hematite (6 gp). Rock crystal (60 gp). Tiger eye turquoise (6 gp).


Social Check DCs

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