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NPC Generator

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Advanced [show]


Daar Kimbatuul, Female Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a simple black robe with grey stripes complete with hood. She keeps her long black crest kept up in a rat tail. Her gold eyes peer out from beneath her Stetson black hat.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She has a minor phobia of water and hates getting wet.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student she started as a Soapmaker, but she got bored and became a Doctor. She's also a talented Soapmaker, but doesn't like to broadcast it.

Motivation: She is content.

Ideals: Gifted. Flaws: Fearful, Mundane. Bonds: Job. Occupation: Doctor

Voice: Hollow voice

Attributes [hide]

Daar Kimbatuul, Female Dragonborn Monk 9
Medium (6'6") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 54 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)6 (-2) 12 (+1)14 (+2)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1500 gp. Tiger eye turquoise (11 gp). Brown diamond (2000 gp). Alexandrite (400 gp). Brown-green garnet (70 gp). Rock crystal (50 gp). Alexandrite (400 gp). Sard (50 gp).


Social Check DCs


Duvamil Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: This slender woman stands about 3'6". She wears a blue shirt with thin green vertical stripes and yellow pants. Her blonde hair is drawn into a tight pony tail with a card scrunchie. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She acts crazy and hedonistic. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Sailor arts, while her mother instructed her in etiquette, music and courtly manner. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She now mingles about in high society.

Motivation: She is compelled to act according to her religious beliefs; and she wants to meet her childhood hero

Ideals: Gifted. Flaws: Hedonist. Bonds: Adventurer, Rich, Religious. Occupation: Sailor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Duvamil Bafflestone, Female Gnome Warrior 14
Small (3'6") Gnome, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 110 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)10 (+0) 16 (+3)6 (-2)
Skills Perception +8, Sleight of Hand +7
Senses Passive Perception 17
Languages Common, Gnome
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2

Possessions: 800 pp. Star ruby (1200 gp). Black opal (1200 gp). Violet garnet (1000 gp). Golden yellow topaz (1000 gp). Deep green spinel (150 gp). Red-brown spinel (150 gp). Red-brown spinel (150 gp). Alexandrite (1000 gp). Violet garnet (1000 gp). Iolite (40 gp). Star ruby (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mardnab Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She prefers to wear blue pants and tee shirts. Her whole body is exceptionally muscular. She has a very tight haircut. Her fierce blue eyes like to dwell on things.

Personality: She is mildly Gnome supremacist, though she does not identify as such. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Mardnab was raised in a hard working conservative environment. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Mardnab grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mardnab. She became a Mayor soon after.

Motivation: Expand her business; and she's looking for her big break

Flaws: Racist. Bonds: Immigrant, Adventurer, Job, Criminal record. Occupation: Mayor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Mardnab Gobblefirn, Female Gnome Ranger 1
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)13 (+1) 15 (+2)12 (+1)
Skills Investigation +3, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 70 gp. Golden pearl (140 gp).


Social Check DCs


Merla Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she typically wears a sleeveless long coat of deep red leather and dull brown iron scale mail. Her hair is chestnut and very short. She has green eyes.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: Merla hails from a village terrorized by drow. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. By chance she met her sister recently and the two have been together since.

Motivation: To reunite with her old friends; and her spouse's relatives view her with great suspicion

Bonds: Job, Family, Enemies, Debt, Adventurer. Occupation: Assassin

Voice: Speaks in third person

Attributes [hide]

Merla Wildheart, Female Halfling Warlock 6
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 29 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 9 (-1)8 (-1) 7 (-2)11 (+0)
Skills Acrobatics +6, Religion +2
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs

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