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NPC Generator

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Advanced [show]


Ozyman Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His whole body is exceptionally muscular. He keeps his golden hair in a pixie cut. He has several tiny emerald earrings on each ear.

Personality: Ozyman speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is an amazing painter.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He left for the west, certain he would find work there.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Impeccable, Gifted. Flaws: Antagonistic. Bonds: Rich, Immigrant. Occupation: Barber

Voice: Tuts and clicks tongue

Attributes [hide]

Ozyman Stoutbridge, Male Halfling Barbarian 13
Small (2'11") Halfling, Chaotic Evil (CR 13)
Armor Class 14
Hit Points 87 (13d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)14 (+2) 7 (-2)11 (+0)
Skills History +6, Religion +6
Senses Passive Perception 8
Languages Common, Halfling, Gnome, Orc
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3

Possessions: 1000 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sora Kimbatuul, Female Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender woman wears just a green suit. Her green crest is thinning but still full. Her eyes are red and she is always smoking a pipe.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She is able to make almost anything out of random pieces of junk.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Through the years after Sora was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Sora's mother didn't care for her much, and the feeling was mutual. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Sora was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and she feels threatened by others

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Enemies. Occupation: Mason

Voice: Timid voice

Attributes [hide]

Sora Kimbatuul, Female Dragonborn Fighter 6
Medium (6'2") Dragonborn, Chaotic Good (CR 6)
Armor Class 11
Hit Points 38 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)11 (+0) 12 (+1)15 (+2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 1000 gp. Moss agate (9 gp).


Social Check DCs


Two Llamas In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears baggy pastel pantaloons and a white scarf. Her long white fur is drawn into a two foot long braid. Her otherwise smooth face is marked with small tiny scars.

Personality: Two Llamas is depressed about a lot of things. She tends to be a nihilist. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a soldier and died while she was still young. Two Llamas was left her father's suit of armor and trained in its use and care. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Retire the richest woman in the north; and she feels kind of lost in life

Ideals: Philantrophist, Entrepeneur. Flaws: Depressed. Bonds: Military, Guardian. Occupation: Courier

Voice: Complex vocabulary, royal

Attributes [hide]

Two Llamas In the Wind, Female Tabaxi Warlock 9
Medium (4'9") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 67 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)9 (-1) 7 (-2)13 (+1)
Skills Deception +4, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Fiery yellow corundum (900 gp). Zircon (40 gp). Violet garnet (400 gp). Deep blue spinel (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahinar Floshem, Female Elf [Permalink]

Personal [hide]

Description: This woman is wearing colorful clothing, dressed as a Fletcher, and sports empty pouches on her belt. Her hair is blonde and curly. Her blue eyes are passionate and lively.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is frequently practicing swordplay.

History: Ahinar hails from a village terrorized by giants. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Passionate. Bonds: Military, Enemies, Adventurer. Occupation: Fletcher

Voice: Scratchy, weak

Attributes [hide]

Ahinar Floshem, Female Elf Rogue 3
Medium (5'5") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 6 (-2)15 (+2) 10 (+0)11 (+0)
Skills Insight +2, Stealth +5
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Silver pearl (90 gp). Bloodstone (40 gp). Malachite (11 gp).


Social Check DCs

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