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NPC Generator

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Kelter Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is long and silver with streaks of red, and is pulled back with small white clips. His beard is red, braided, and well cared for. He tend to wears goggles to shield his eyes.

Personality: Overbrimming with self-confidence, Kelter isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born blind and as such lacked many opportunities for work. After coming to the age of reason, Kelter took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Impeccable, Professionalism, Gifted. Flaws: Disease, Mundane. Occupation: Jeweler

Voice: Speaks through clenched teeth

Attributes [hide]

Kelter Reedfellow, Male Halfling Sorcerer 10
Small (3'1") Halfling, Lawful Evil (CR 10)
Armor Class 13
Hit Points 13 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 7 (-2)11 (+0) 16 (+3)13 (+1)
Skills Athletics +3, Persuasion +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 2100 gp. Silver comb with moonstones (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fibblestib Folkor, Male Gnome [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He has the majority of his body covered in plate. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.

Personality: Abrasive and pushy, he has a hard time making friends. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Fibblestib was born in the east. At a young age he loved to build and create. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Slave, Criminal record. Occupation: Healer

Voice: Speaks with squeezed throat

Attributes [hide]

Fibblestib Folkor, Male Gnome Druid 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 37 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)16 (+3) 12 (+1)11 (+0)
Skills History +5, Persuasion +2
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Giant, Terran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Enialis Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: This dark-skinned male wears dark leathers with embroidery. He is tall, broad shouldered and powerfully built. He wears a small hat to cover his moderate length white hair. His amber eyes lackadaisically let the world flow into them.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a minor phobia of water and hates getting wet.

History: He was always a brilliant, if unscrupulous mind. Through the years after Enialis was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Enialis's mother didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Philantrophist, Logical. Flaws: Antagonistic, Fearful, Insane. Occupation: Shepherd

Voice: Rhymes sentences (sorry)

Attributes [hide]

Enialis Othronus, Male Half-Elf Druid 1
Medium (5'8") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 6 (-2)8 (-1) 12 (+1)10 (+0)
Skills Medicine +3, Nature +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 150 gp.


Social Check DCs


Pelt In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She wears a top hat to hide her balding. Her eyes are copper and she is always smoking a pipe.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was born several months after her mother was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: An old rival family wants her found; and a rival would like her out of the picture

Flaws: Antagonistic. Bonds: Criminal record, Military, Rich, Family. Occupation: Armorer

Voice: Scottish accent

Attributes [hide]

Pelt In the Wind, Female Tabaxi Warrior 8
Medium (6'5") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 69 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 12 (+1)11 (+0) 15 (+2)17 (+3)
Skills Medicine +5, Stealth +7
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4

Possessions: 5000 sp.


Social Check DCs

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