Aasathra Mystan, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman wears an entirely green suit with brown socks and a vest with buckled shoes. She is muscular with a powerful set of arms. Her copper crest is still thick. She is baby faced.
Personality: She snorts whenever she laughs or is feeling confident. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She is searching for what she claims is her rightful reward.
Motivation: Many giants want her driven away; and revenge
Bonds: Adventurer, Rich, Immigrant, Military, Enemies. Occupation: Locksmith
Voice: Speaks in third person
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 62 (12d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 11 (+0) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
Possessions: 4000 gp. Malachite (8 gp). Azurite (8 gp). Red garnet (40 gp). Red spinel (40 gp). Zircon (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Liftrasa Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: She has a missing left arm. She wears a brown coat over a red low-cut shirt, and a small hat upon her head. Her hair is long and red with streaks of chestnut, and is pulled back with small brown clips. Her amber eyes are passionate and lively.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is a font of random trivia from the lore and stories she has discovered
History: When she was but 4 years old her parents immigrated from the east. She was an athlete and attended two major summer competitions. She never won. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Wants to work out more often.
Ideals: Logical, Athletic. Bonds: Family, Immigrant. Occupation: Sculptor
Voice: Uses sign language
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 100 gp.
Vicky Asheton, Female Human [Permalink]
Personal [hide]
Description: This woman is generally shirtless and showing off her tattooed chest, and sports empty pouches on her belt. Her hair is chestnut and very short. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Vicky speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Vicky was born the youngest of three triplets. Her father took her hunting and taught her how to get in the mind of other creatures. She has set out to sabotage the competition.
Motivation: Retire the richest woman in the east; and doesn't want to be a adventurer and was forced into it by her family
Ideals: Impeccable, Entrepeneur. Flaws: Addict. Bonds: Job, Family, Nature. Occupation: Adventurer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 300 sp. 1 Masterwork Common Melee.
Sindri Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has moderate length silver hair. His eyes are hazel and catlike.
Personality: He dislikes all the random violence that takes place in the south. He is lazy and tries to find solutions quickly.
History: He got into the Baker business at a young age. A gifted student he started as a Scribe, but he got bored and became a Baker. By chance he met his brother recently and the two have been together since.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Pacifist. Flaws: Lazy. Bonds: Job, Family. Occupation: Baker
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 11)
Armor Class 13
Hit Points 58 (11d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 14 (+2) | 11 (+0) | 19 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
Possessions: 2100 gp. Fire opal (900 gp). Star rose quartz (80 gp). Banded agate (11 gp). Star rose quartz (80 gp). Black pearl (800 gp). Amethyst (140 gp). Blue sapphire (900 gp). Hematite (11 gp). Golden yellow topaz (800 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

