Cask Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears dark leathers with embroidery. He has wavy cinnamon fur. His fierce green eyes like to dwell on things.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born on a small isolated farm. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is not mentally stable, and does not behave rationally; and to prove his worth to the world
Flaws: Antagonistic, Impulsive, Fearful, Insane. Bonds: Nature. Occupation: Ruler
Voice: Gruff and masculine
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Evil (CR 12)
Armor Class 13
Hit Points 78 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 17 (+3) | 18 (+4) | 8 (-1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
Possessions: 200 pp. Brass mug with jade inlays (600 gp). Gold music box (4000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp).
Bardryn Caebrek, Female Dwarf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing the road beaten gear of a warrior. She has slicked back golden hair. She has a tattooed face.
Personality: While she acts the brute, she is far gentler than she would appear. She is an amazing painter.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Due to her spouse's obsession with being a Locksmith they were divorced and she won custody of their son. She worked as a Merchant, and she later adopted a second son.
Motivation: Balancing her hectic life and new Merchant responsibilities is difficult; and an old rival family wants her found
Ideals: Fighting, Gifted. Bonds: Immigrant, Adventurer, Family, Job. Occupation: Merchant
Voice: Gruff and masculine
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 13 (+1) | 17 (+3) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 |
Possessions: 400 sp.
Nija Divinity, Female Tiefling [Permalink]
Personal [hide]
Description: She wears suspenders and green workpants. Her shirt is white, and she wears a heavy green leather apron most of the time. She is physically well-built. Her hair, while still mostly white, has prominent grey streaks. Her white eyes dart from person to person to random spaces in the air.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She was an apprentice working in her mother's forge. She now owns her own business.
Motivation: Retire the richest woman in the north; and balancing her hectic life and new mercenary responsibilities is difficult
Ideals: Disciplined, Entrepeneur. Flaws: Antagonistic. Bonds: Family, Job. Occupation: Mercenary
Voice: Scandinavian accent
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 12)
Armor Class 10
Hit Points 85 (12d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Gnome, Giant
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
Possessions: Silver comb with moonstones (600 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). Gold and topaz bottle stopper cork (1500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). A roughly beaten golden orb (60 gp). A miniature golden chest with tiny emeralds lining the top (60 gp).
Myria Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears white painted combat armor at almost all times. She wears her brown hair down. Her blue eyes peer out from beneath her small white hat.
Personality: She is a hateful person. She taunts others and blames them for her problems. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: From birth she was tutored by a cruel and relentless mentor. She was an athlete and attended two major summer competitions. She never won. After a long history of fighting, Myria and her spouse have recently divorced.
Motivation: To prove her worth to the world; and she's repulsed by the pc
Ideals: Athletic. Flaws: Antagonistic, Impulsive. Bonds: Mentor. Occupation: Armorer
Voice: Spits and sputters
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 5)
Armor Class 15
Hit Points 44 (5d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 15 (+2) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Druidic
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
Possessions: 400 gp. Azurite (9 gp). Hematite (9 gp). Black pearl (1100 gp).
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