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NPC Generator

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Lvl.
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Advanced [show]


Barbena Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She tends to wear a grey poncho over her likewise colored trousers and shirt. Her brown hair is thinning but still full. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. As long as the job gets done she does not care how it got done.

History: Barbena was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Mason hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She inherited the family business which she has now maintained for 5 years.

Motivation: Wants to work out more often.

Ideals: Athletic, Professionalism. Flaws: Addict. Bonds: Job, Poor. Occupation: Mason

Voice: Uses lots of figures of speech

Attributes [hide]

Barbena Helcral, Female Dwarf Monk 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 18 (+4)11 (+0) 16 (+3)14 (+2)
Skills History +2, Intimidation +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 190 gp.


Social Check DCs


Thamior Staurheim, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. His hair is chestnut and very short. His eyes are a pleasant amber.

Personality: Stoic and calm, he prefers to meditate than take action. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born in a small village he learned the ways of the warrior from his mother. He worked as a nervous Unemployed and found it very stressful. He has worked as a Unemployed like his mother before him.

Motivation: To be a Fisher again; and expand his business

Ideals: Disciplined, Fighting. Flaws: Antagonistic. Bonds: Rich, Mentor, Job. Occupation: Unemployed

Voice: Breathy voice

Attributes [hide]

Thamior Staurheim, Male Half-Elf Fighter 5
Medium (5'3") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)18 (+4) 15 (+2)18 (+4)
Skills Animal Handling +5, Performance +7
Senses Passive Perception 12
Languages Common, Elven, Goblin, Celestial, Dwarven, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Harper, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears baggy yellow pantaloons and a tan scarf. His long white hair is drawn into a two foot long braid. He has amber eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is harsh and unforgiving.

History: Born to a Ploughman, his mother struggled to pay the bills. Gerald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He tends to his Locksmith job now, and dutifully fulfills any obligations he has.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Job, Poor, Adventurer, Debt. Occupation: Locksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gerald Harper, Male Half-Elf Rogue 4
Medium (5'6") Half-Elf, Lawful Evil (CR 4)
Armor Class 14
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 16 (+3)7 (-2) 13 (+1)14 (+2)
Skills Acrobatics +6, Animal Handling +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +3

Possessions: 100 gp. 1 Banded mail. 1 Banded mail.


Social Check DCs


Darrow Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 2'10". He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and his gloved hand is found clutching a scythe. He keeps his white hair in a pixie cut. He wears large thick round spectacles.

Personality: He is mildly Halfling supremacist, though he does not identify as such. He takes great joy in being the best Blacksmith in town.

History: When he was but 4 years old his parents immigrated from the east. Like his father and his brother before him, after school he went straight into learning to become a Blacksmith. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and balancing his hectic life and new blacksmith responsibilities is difficult

Flaws: Racist, Mundane. Bonds: Poor, Job, Immigrant. Occupation: Blacksmith

Voice: Nasally tone

Attributes [hide]

Darrow Underfoot, Male Halfling Aristocrat 1
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)14 (+2) 9 (-1)9 (-1)
Skills Perception +1, Performance +1
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Chrysoberyl (70 gp).


Social Check DCs

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