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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Uraim Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His chestnut hair is drawn into a tight pony tail with a card scrunchie. His brown unseeing eyes seem to look past you.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not believe in violence as a means to an end. He is a dedicated Sailor but believes his peers are too gung-ho.

History: He was born the only child of a wealthy merchant. His childhood dream was to be a Unemployed, but he was a colossal failure. He inherited the family business which he has now maintained for 10 years.

Motivation: Balancing his hectic life and new Sailor responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Pacifist, Entrepeneur. Flaws: Disease. Bonds: Rich, Job. Occupation: Sailor

Voice: Speaks with squeezed throat

Attributes [hide]

Uraim Bofdann, Male Dwarf Cleric 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)14 (+2) 9 (-1)12 (+1)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 9
Languages Common, Dwarven, Celestial, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 350 gp.


Social Check DCs


Tree On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and wears pastel leather gloves, a pastel jacket, and tight pants. She wears a wide-brimmed hat to hide her balding. She has a tattooed face.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is a great chef.

History: She was born into a rich family. While studying, she fell in love. They married and had a son. She now mingles about in high society.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with her childhood friend

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, In love, Adventurer. Occupation: Courier

Voice: Stutters

Attributes [hide]

Tree On the Water, Female Tabaxi Rogue 9
Medium (6'0") Tabaxi, Lawful Good (CR 9)
Armor Class 13
Hit Points 41 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)13 (+1) 14 (+2)18 (+4)
Skills Survival +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 500 gp. Old masterpiece painting (800 gp).


Social Check DCs


Hubert Graeme, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a grey collared shirt and black pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt, and a wedding ring on his left hand. He wears his hair in dreadlocks. His gray eyes dart from person to person to random spaces in the air.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He comes from a rich northern family. His father took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Passionate. Bonds: In love, Rich, Nature, Immigrant. Occupation: Layabout

Voice: Nasally tone

Attributes [hide]

Hubert Graeme, Male Human Expert 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)16 (+3) 17 (+3)13 (+1)
Skills Deception +3, History +5
Senses Passive Perception 13
Languages Common, Dwarven, Giant, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 90 gp. Obsidian (14 gp).


Social Check DCs


Morkral Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Mason does. He has a slight overbite and is overall scrawny. He has a small bristly mustache and wavy golden hair. His brown eyes lackadaisically let the world flow into them.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mason. He's since become an addict/alcoholic.

Motivation: Balancing his hectic life and new Mason responsibilities is difficult; and expand his business

Flaws: Terse, Addict. Bonds: Job, Immigrant, Poor. Occupation: Mason

Voice: Can't modulate volume

Attributes [hide]

Morkral Bigtoe, Male Dwarf Adept 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 18 (+4)12 (+1) 16 (+3)8 (-1)
Skills Medicine +5, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 300 gp.


Social Check DCs

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