Glim Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'8", this man is wearing a long, tan cloak. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He is the product a well kept family trust fund and as such has never really known need. He helped his father out around the business and became quite the natural. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is unsatisfied with his job; and he's attracted to the pc
Ideals: Philantrophist. Flaws: Terse. Bonds: Rich, Job, Has a crush. Occupation: Mercenary
Voice: Spanish accent
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 12 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 40000 sp. Blue sapphire (1000 gp). 1 Minor magic item.
Ella Wellington, Female Human [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her brown hair is lengthy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born on a small isolated farm. Over the years she perfected her riding and shooting skills. She has drifted from career to career and currently works as a Adventurer.
Motivation: She's looking for her big break; and to reunite with her old friends
Ideals: Passionate. Flaws: Impulsive. Bonds: Nature, Job, Adventurer. Occupation: Adventurer
Voice: Old Prospector
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 11 (+0) | 7 (-2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
Possessions: 4000 cp.
Dentratha Orexijandilin, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman wears clothing that is held on in multiple layers but all of it is in poor condition. She is muscular with a powerful set of arms. She keeps her white crest in a pixie cut. Her gold eyes dart around the room hyper actively observing anyone and anything.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is a big fan of imagination and believes people should spend more time reading and writing.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Through the years after Dentratha was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Dentratha's mother didn't care for her much, and the feeling was mutual. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Logical, Artistic. Flaws: Antagonistic, Insane. Bonds: Poor. Occupation: Cartwright
Voice: Low range voice
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 8)
Armor Class 9
Hit Points 68 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 9 (-1) | 14 (+2) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Orla Nackle, Female Gnome [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. Her skin is fair and her fingers are delicate and long. Her long golden hair reaches down to her waist. She tend to wears goggles to shield her eyes.
Personality: Overbrimming with self-confidence, Orla isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. She is a big fan of imagination and believes people should spend more time reading and writing.
History: The child of a Hunter, who enjoyed hunting, Orla was taken on many hunting expeditions. Her childhood dream was to be a Hunter, but she was a colossal failure. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Orla fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Nothing but the best is good enough for her.
Ideals: Fighting, Impeccable, Logical. Bonds: Nature, Job. Occupation: Marshal
Voice: Scandinavian accent
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 14)
Armor Class 13
Hit Points 108 (14d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 4 |
Possessions: 100 pp. Aquamarine (1000 gp). Red garnet (90 gp). Bloodstone (40 gp). Carnelian (40 gp). Deep blue spinel (1000 gp). Malachite (13 gp). Deep blue spinel (1000 gp). Malachite (13 gp). Golden yellow topaz (1000 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!


