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NPC Generator

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Advanced [show]


Symma Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she sports tan clothing, slightly heavier than average wear. Her silver hair is slicked back into a classic pompadour. Her eyes are likewise brown.

Personality: Eccentric and domineering, Symma will drive conversation. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a Mayor, her father struggled to pay the bills. Like her father and her sister before her, after school she went straight into learning to become a Ruler. She then took over the family business and is one of the better Ruler for hire.

Motivation: She has decided she is irredeemable; and she is a bit of a kleptomaniac

Ideals: Extrovert, Justice. Bonds: Poor, Job, Criminal record. Occupation: Ruler

Voice: Spits and sputters

Attributes [hide]

Symma Gobblefirn, Female Gnome Commoner 1
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)7 (-2) 11 (+0)9 (-1)
Skills Investigation +0, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 130 gp.


Social Check DCs


Mardnab Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: This late middle aged woman wears loose pants and a collared shirt complete with sweater beneath her coat and is in decent physical shape. Her black hair is cut short. She is baby faced.

Personality: Mardnab speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is a bit of a xeno-phobe, disliking non-Gnomes.

History: Mardnab was born the youngest of three triplets. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She was granted divine powers by her dying brother.

Motivation: Wants to raise her children well; and her name or reputation has been wronged in the past by drow, and she desires to right it

Ideals: Impeccable, Gifted. Flaws: Racist. Bonds: Family, Enemies. Occupation: Doctor

Voice: Cold and demanding tone

Attributes [hide]

Mardnab Tarkelby, Female Gnome Bard 1
Small (3'6") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)6 (-2) 16 (+3)13 (+1)
Skills Nature +0, Perception +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 110 gp. 1 Disguise kit.


Social Check DCs


Three Running, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who has the majority of her body covered in plate, she is not a threatening figure. She has black fur. She wears crescent spectacles with a black brim.

Personality: While she acts the brute, she is far gentler than she would appear. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Three is combative with any and all who dare try her patience in the slightest.

History: Born to a pair of adventurers, Three grew up listening to her mother's many stories. Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. She is searching for what she claims is her rightful reward.

Motivation: She desires power and/or immortality.

Ideals: Fighting, Justice. Flaws: Racist. Bonds: Adventurer. Occupation: Shepherd

Voice: Uses lots of figures of speech

Attributes [hide]

Three Running, Female Tabaxi Warlock 5
Medium (4'8") Tabaxi, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)16 (+3) 14 (+2)15 (+2)
Skills Insight +5, Stealth +3
Senses Passive Perception 12
Languages Common, Druidic, Gnoll, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: Just what you see.


Social Check DCs


Paymon Blur, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a black cloak and cross-gartered blue stockings. His blue hair is kept up in a ponytail inside a feathered hat. His eyes are silver and catlike.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He always tries to repair and not replace. It was this mentality that drove him into the Seamstress business.

History: Paymon was born in the south. At a young age he loved to build and create. Paymon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He wants nothing more than to rejoin the army; and he desires power and/or immortality

Ideals: Gifted, Persistence. Bonds: Adventurer, Enemies, Military. Occupation: Seamstress

Voice: Hollow voice

Attributes [hide]

Paymon Blur, Male Tiefling Monk 6
Medium (5'3") Tiefling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)14 (+2) 14 (+2)16 (+3)
Skills Intimidation +6, Medicine +5
Senses Passive Perception 12
Languages Common, Goblin, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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