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NPC Generator

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Advanced [show]


Barendd Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. He has a moderate pudge and is not very fit. His auburn hair is lengthy and is close to two feet long. His violet eyes dart from person to person to random spaces in the air.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in a small village he learned the ways of the warrior from his mother. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: A strong sense of loyalty to Half-Elven people; and half-elven compassion

Ideals: Fighting. Flaws: Cynical, Fearful, Racist. Bonds: Adventurer. Occupation: Doctor

Voice: Sleepy voice

Attributes [hide]

Barendd Rumnaheim, Male Dwarf Commoner 7
Medium (4'0") Dwarf, True Neutral (CR 7)
Armor Class 11
Hit Points 19 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)16 (+3) 10 (+0)7 (-2)
Skills Arcana +6
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Orc, Goblin
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 900 gp.


Social Check DCs


Melissa Colton, Female Human [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'4" and dresses like a well dressed Shoemaker does. Her moppish brown hair is in a traditional bowl cut. Her eyes are violet.

Personality: She loves telling others what to do and how they should feel about things. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: The child of western immigrants she idolized her father. She struck it rich when she found rare goods in large quantities. She struck the Shoemaker job and began her own company from there.

Motivation: She has money and likes to spend it.

Ideals: Opinionated. Bonds: Job, Adventurer, Immigrant, Rich. Occupation: Shoemaker

Voice: Soothing and warm

Attributes [hide]

Melissa Colton, Female Human Cleric 1
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)17 (+3) 13 (+1)10 (+0)
Skills Investigation +5, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Nemeia Guilt, Female Tiefling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears skinny pants and wears a green and brown robe with the hood down. Her dark red hair is smooth and relatively long. She tend to wears goggles to shield her eyes.

Personality: She dislikes all the random violence that takes place in the west. Further she is a bit of a stoner and is frequently out of it.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Pacifist. Flaws: Addict, Disease. Bonds: Rich. Occupation: Tanner

Voice: Spanish accent

Attributes [hide]

Nemeia Guilt, Female Tiefling Barbarian 10
Medium (5'4") Tiefling, Neutral Evil (CR 10)
Armor Class 12
Hit Points 84 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)15 (+2) 10 (+0)16 (+3)
Skills Persuasion +7, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Ignan, Giant
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 300 pp. Bloodstone (30 gp). Red spinel (110 gp). Jasper (30 gp). Peridot (30 gp). Golden yellow topaz (700 gp). Pink pearl (110 gp).


Social Check DCs


Simon Netyoive, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is well dressed, constantly wearing a violet suit, grey shirt, and black tie. His red hair is cut short with large spiked bangs in the front. He has amber eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born at the edge of vast island. His druidic abilities were realized during a raid on his village. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Athletic, Joker, Gifted. Flaws: Depressed. Bonds: Nature. Occupation: Glassblower

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Simon Netyoive, Male Half-Elf Commoner 15
Medium (4'11") Half-Elf, Lawful Neutral (CR 15)
Armor Class 11
Hit Points 25 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)12 (+1) 10 (+0)10 (+0)
Skills Deception +5, Stealth +6
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3

Possessions: 1000 gp. Embroidered and bejeweled glove (3000 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Sapphire pendant on gold chain (2000 gp). A roughly beaten golden orb (160 gp). Cloth of gold vestments (160 gp). Sapphire pendant on gold chain (2000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Fire opal pendant on a fine gold chain (1300 gp). Jeweled anklet (3000 gp). Sapphire pendant on gold chain (2000 gp). Solid gold idol (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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