Sun Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged woman wears a pastel coat over a blue low-cut shirt, and a small hat upon her head and is in decent physical shape. Her fur is short and lavender. Her hazel eyes dart from person to person.
Personality: She has a massive crush on the younger sibling of the Cook who has hired her part-time. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has gone from town to town working and never settling down anywhere, but has fallen for a local Mayor. She hasn't told them the truth, but wants to settle down with them.
Motivation: Sabotage a competitor; and to be a mayor again
Flaws: Antagonistic. Bonds: Has a crush, Rich, Military, Job. Occupation: Cook
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'0") Tabaxi, True Neutral (CR 6)
Armor Class 9
Hit Points 57 (6d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 14 (+2) | 15 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Druidic, Gnome
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Makaria Intellect, Female Tiefling [Permalink]
Personal [hide]
Description: She sports green clothing, slightly heavier than average wear. She is portly but not overly obese. She has purple hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To get a good night's sleep.
Flaws: Insomniac, Antagonistic, Racist. Bonds: Religious, Military. Occupation: Butcher
Voice: Jittery and nervous
Attributes [hide]
Medium (5'2") Tiefling, Neutral Evil (CR 7)
Armor Class 11
Hit Points 38 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 21 (+5) |
Senses Passive Perception 10
Languages Common, Terran, Giant
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +4
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.
Hlin Caebrek, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is dressed in earthy colors with a brown and white handkerchief worn on her left side. She wears her hair in dreadlocks. She wears a mask on her face.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Born in the south to a Mortician, Hlin learned a great deal about her father's area of expertise. She helped her father out around the business and became quite the natural. She then took over the family business and is one of the better Mortician for hire.
Motivation: She feels that her past leaves her morally obligated to help; and she'd like to take her coworkers down a peg
Ideals: Athletic. Flaws: Antagonistic. Bonds: Military, Job, Criminal record. Occupation: Mortician
Voice: Strong lisp
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 21 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 17 (+3) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 40 gp.
Portia Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She is physically well-built. Her long red hair is drawn into a two foot long braid. She wears round tiny glasses practically rammed into her face.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is a bit of a xeno-phobe, disliking non-Halflings.
History: Portia was raised in a hard working conservative environment. Her first spouse was a Bather, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She then took over the family business and is one of the better Brewer for hire.
Motivation: To unite with her brother.
Ideals: Optimist. Flaws: Racist. Bonds: Rich, Job, Family. Occupation: Brewer
Voice: Uses lots of figures of speech
Attributes [hide]
Small (2'9") Halfling, Chaotic Evil (CR 5)
Armor Class 15
Hit Points 22 (5d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 18 (+4) | 14 (+2) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 200 gp. Amethyst (80 gp).
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