Mordai Comedy, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who wears a large hat to cast shadows over his face and wears ponchos to better hide his body, he is not a threatening figure. His long chestnut hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Justice. Flaws: Depressed, Fearful. Bonds: Nature. Occupation: Shepherd
Voice: Switch between two voices
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 49 (9d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 13 (+1) | 15 (+2) | 16 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Infernal, Goblin, Auran
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
Possessions: Malachite (13 gp). Moss agate (13 gp). Eye agate (13 gp). Star rose quartz (70 gp). Jade (160 gp). Onyx (70 gp). Alexandrite (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Purban Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: He tends to wear a white poncho over his likewise colored trousers and shirt. His brown hair is still thick. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is irascible and easily irritated. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has never given up on his poetry dream.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Artistic, Fighting. Flaws: Addict, Antagonistic, Disease. Occupation: Dilettante
Voice: Nasally tone
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 7)
Armor Class 14
Hit Points 34 (7d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 8 (-1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 70 pp. Brown-green garnet (70 gp). Blue sapphire (1200 gp). Black pearl (1300 gp). Amber (70 gp). 1 Minor magic item.
Daar Akambherylliax, Female Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender woman dresses like a well dressed Locksmith does. She wears a top hat to hide her balding. She has red eyes.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She cannot resist a sob story and will often dote over anyone who has one.
History: She was raised by priests from a young age. She worked as a nervous Locksmith and found it very stressful. She then took over the family business and is one of the better Locksmith for hire.
Motivation: She'd like to take her coworkers down a peg; and wants to have a good time and be beloved
Ideals: Optimist, Philantrophist. Bonds: Job, Religious, Mentor. Occupation: Locksmith
Voice: Timid voice
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 13)
Armor Class 10
Hit Points 57 (13d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 |
Possessions: 500 pp. Deep blue spinel (1300 gp). Jasper (70 gp). Malachite (10 gp). Star rose quartz (70 gp). Chalcedony (70 gp). 1 Medium magic item.
Gerald Ryley, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears an entirely grey suit with black socks and a vest with buckled shoes. He wears his black hair down. His eyes are hazel and he is always smoking a pipe.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: A powerful necromancer made him what he is. His father took him hunting and taught him how to get in the mind of other creatures. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants to work out more often; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Athletic, Justice. Flaws: Hedonist. Bonds: Mentor, Nature. Occupation: Cook
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 120 gp. Freshwater pearl (16 gp).
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Their contribution stands as a beacon of hope for all adventurers!


