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NPC Generator

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Advanced [show]


Roger Breeden, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is typically in his Shoemaker uniform. His silver hair is drawn into a tight pony tail with a cross scrunchie. His eyes, though not visible through his cowl, are hazel.

Personality: Eccentric and domineering, Roger will drive conversation. He misses his home and complains about the freezing weather, even in summer.

History: He was raised in a white middle class family as the only child. A few years later when the north was not economically sound they moved to his current location. He's also a talented Cook, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Ideals: Extrovert, Fighting. Flaws: Mundane. Bonds: Job, Immigrant. Occupation: Shoemaker

Voice: Speaks in third person

Attributes [hide]

Roger Breeden, Male Human Monk 1
Medium (6'2") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)17 (+3) 10 (+0)12 (+1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnoll, Undercommon, Gnome
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 4000 cp.


Social Check DCs


Lone Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His long black fur is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is very quiet and rarely speaks above a whisper. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born in a small mountains village. Lone liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now travels the world, in search of power and loot.

Motivation: Regain custody of his son; and an old rival family wants him found

Ideals: Fighting. Flaws: Shy. Bonds: Religious, Nature, Adventurer, Family. Occupation: Bounty Hunter

Voice: Squeaky

Attributes [hide]

Lone Wing, Male Tabaxi Wizard 9
Medium (6'1") Tabaxi, Lawful Evil (CR 9)
Armor Class 13
Hit Points 37 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)11 (+0) 10 (+0)18 (+4)
Skills Animal Handling +3, Persuasion +7
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 15000 sp.


Social Check DCs


Marbas Kindness, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a broad hat to cover his moderate length brown hair. His red eyes peer out from beneath his broad green hat.

Personality: Marbas is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not trust anyone and sleeps with one eye open.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A few years later when the west was not economically sound they moved to his current location. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of dire rats

Ideals: Extrovert. Flaws: Insomniac, Disease. Bonds: Immigrant, Enemies. Occupation: Priest

Voice: Speaks through clenched teeth

Attributes [hide]

Marbas Kindness, Male Tiefling Sorcerer 11
Medium (5'11") Tiefling, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 50 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 15 (+2)13 (+1) 15 (+2)17 (+3)
Skills Investigation +5, Survival +6
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 600 gp.


Social Check DCs


Nella Huckabee, Female Half-Orc [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a white armored body suit, with a simple blue line shooting up and back down. Her golden hair is lengthy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Shipwright. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To get a good night's sleep.

Ideals: Optimist, Extrovert. Flaws: Disease, Insomniac. Occupation: Shipwright

Voice: German accent

Attributes [hide]

Nella Huckabee, Female Half-Orc Warrior 7
Medium (4'8") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 36 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)10 (+0) 12 (+1)12 (+1)
Skills History +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 70 pp.


Social Check DCs

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