Kassoon
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NPC Generator

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Advanced [show]


Hogar Graeme, Male Half-Orc [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep black leather and dull violet iron scale mail. He wears his black hair down. He has a tattooed face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His job bores him to no end. He has decided to make it more interesting.

History: He was born to loving parents in a slum to the east. He went to a religious school and was inspired by the priests there in charitable deeds. Recently he has begun working with bootleggers and crooks.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Joker. Bonds: Adventurer, Criminal record, Poor, Religious. Occupation: Priest

Voice: Speaks through clenched teeth

Attributes [hide]

Hogar Graeme, Male Half-Orc Ranger 7
Medium (5'10") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)15 (+2) 8 (-1)8 (-1)
Skills Religion +5, Stealth +5
Senses Passive Perception 9
Languages Common, Orc, Infernal, Gnome
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Leaf Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and wears rags and sports a simple walking cane. She keeps her long yellow fur kept up in a rat tail. Her blue eyes dart from person to person to random spaces in the air.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Leaf is combative with any and all who dare try her patience in the slightest.

History: She got into the Doctor business at a young age. Through the years after Leaf was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Leaf's mother didn't care for her much, and the feeling was mutual. She now owns her own business.

Motivation: A deep hatred of giants; and her name or reputation has been wronged in the past by giants, and she desires to right it

Ideals: Justice. Flaws: Depressed, Antagonistic. Bonds: Poor, Job, Enemies. Occupation: Doctor

Voice: Raspy

Attributes [hide]

Leaf Grass, Female Tabaxi Commoner 3
Medium (4'8") Tabaxi, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)15 (+2) 11 (+0)9 (-1)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Terran, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Duergath Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a brown vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his brown boots flare out at the collars. His black hair is kept up in a ponytail inside a Stetson hat. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is very quiet and rarely speaks above a whisper. He is a ruthless business man, a trait he acquired from his father.

History: He got into the Barkeep business at a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He ran away from his former home and has been making his living as a Barkeep for the past few years.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur. Flaws: Addict, Shy. Bonds: Job, Mentor. Occupation: Barkeep

Voice: Speaks with back of mouth

Attributes [hide]

Duergath Eversharp, Male Dwarf Rogue 7
Medium (4'5") Dwarf, True Neutral (CR 7)
Armor Class 12
Hit Points 30 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)16 (+3) 16 (+3)10 (+0)
Skills Arcana +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Auran, Terran
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 3000 sp.


Social Check DCs


Aerdeth Mitchell, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear violet pants and tee shirts, and a wedding ring on his left hand. He wears his brown hair down. His eyes are blue.

Personality: Aerdeth wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He also has developed a complete distrust of the Soapmaker profession.

History: He was born in a small plains village. Aerdeth liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and wishes to resurrect an old love

Ideals: Disciplined. Bonds: In love, Job, Nature, Adventurer. Occupation: Assassin

Voice: Hollow voice

Attributes [hide]

Aerdeth Mitchell, Male Half-Elf Monk 2
Medium (5'9") Half-Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)15 (+2) 12 (+1)13 (+1)
Skills Acrobatics +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +3

Possessions: 6000 cp.


Social Check DCs

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