Cloud Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs and is in decent physical shape. She has dyed her greying gray fur a little too much giving a sharp gray color. She has copper eyes and a pastel hat with a brown feather.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She comes from a rich eastern family. Her father was very strict, and drilled into her lessons on being the perfect lady. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Impeccable. Bonds: Rich, Adventurer. Occupation: Performer
Voice: Irish accent
Attributes [hide]
Medium (4'7") Tabaxi, Lawful Evil (CR 4)
Armor Class 12
Hit Points 32 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 16 (+3) | 15 (+2) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 7000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Oriax Chaos, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing left arm. He likes to wear green tank tops with violet pants. He keeps his chestnut hair in a flapper bob. This silver eyed westerner is not easily forgotten.
Personality: Oriax is depressed about a lot of things. He tends to be a nihilist. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He got into the Assassin business at a young age. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered illithids who tried to eat his hand. He has since lost track of the people in his past.
Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and wants to raise his children well
Flaws: Depressed. Bonds: Family, Job, Enemies. Occupation: Assassin
Voice: Irish accent
Attributes [hide]
Medium (6'5") Tiefling, Neutral Evil (CR 18)
Armor Class 12
Hit Points 49 (18d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 5d6+0, Ranged +8 / 5d6+2, Grapple +7
Possessions: 1800 pp. Moonstone (20 gp). Fire opal (900 gp). Eye agate (8 gp). Sard (20 gp). Violet garnet (1400 gp). Coral (150 gp). Aquamarine (1400 gp). Golden pearl (150 gp). Banded agate (8 gp). Tiger eye turquoise (8 gp). Peridot (20 gp). Deep blue spinel (1400 gp). 1 Major magic item.
Ea Dodge, Female Tiefling [Permalink]
Personal [hide]
Description: This late middle aged woman wears a black coat over a tan low-cut shirt, and a wide-brimmed hat upon her head and is in decent physical shape. She has moderate length chestnut hair. She wears crescent spectacles with a black brim.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was raised in a white middle class family as the only child. Over the years she perfected her riding and shooting skills. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She wants revenge against drow; and revenge
Ideals: Justice. Flaws: Terse, Mundane. Bonds: Nature, Enemies. Occupation: Stableman
Voice: Low range voice
Attributes [hide]
Medium (4'10") Tiefling, Lawful Evil (CR 8)
Armor Class 8
Hit Points 19 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 7 (-2) | 8 (-1) | 18 (+4) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Goblin, Orc, Dwarven, Terran
Attacks Melee +3 / 2d10+0, Ranged +1 / 2d10-2, Grapple +5
Possessions: Eye agate (5 gp). Violet garnet (600 gp). Pink diamond (2000 gp). Tiger eye turquoise (5 gp). Lapis lazuli (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Andraste Iranapha, Female Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears skinny pants and wears a blue and brown robe with the hood down. With bright white hair. Her green eyes dart from person to person to random spaces in the air.
Personality: Her tongue was cut out and she uses sign language. As long as the job gets done she does not care how it got done.
History: Andraste was raised in a hard working conservative environment. Cursed with lycanthropy at a very young age, Andraste has worked very hard to control her curse. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her
Ideals: Professionalism, Impeccable. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Slave Trader
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'8") Elf, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 29 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 16 (+3) | 14 (+2) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!

