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NPC Generator

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Advanced [show]


Egelina Gracey, Female Human [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She carries with her a set of shortspears on her belt, each one with a ruby on the hilt. Her red hair is styled in orderly dreadlocks. She tend to wears goggles to shield her eyes.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born into a rich family. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Wants to work out more often; and a deep hatred of giants

Ideals: Fighting, Gifted, Athletic. Bonds: In love, Rich, Enemies. Occupation: Seamstress

Voice: Soft and melodious

Attributes [hide]

Egelina Gracey, Female Human Commoner 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 10 (+0)8 (-1) 7 (-2)15 (+2)
Skills Athletics +1, Performance +4
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +4

Possessions: 400 gp.


Social Check DCs


Zâthra Oakley, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears a black coat over a yellow low-cut shirt, and a broad hat upon his head, he is not a threatening figure. His white hair has been sun bleached extensively. His eyes are violet and he is always smoking a pipe.

Personality: He is almost excessively polite to everyone, even when angry. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Zâthra was raised in a hard working conservative environment. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has a rivalry with the Church that dominates his actions; and he'd like to take his coworkers down a peg

Ideals: Justice. Flaws: Shy. Bonds: Job, Criminal record, Religious. Occupation: Actor

Voice: Hard of hearing, loud

Attributes [hide]

Zâthra Oakley, Male Half-Orc Aristocrat 7
Medium (5'9") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)4 (-3) 12 (+1)10 (+0)
Skills Perception +4, Performance +3
Senses Passive Perception 13
Languages Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4

Possessions: 1200 gp. Gold dragon comb with red garnet eye (500 gp). 1 Minor magic item.


Social Check DCs


Oriff Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of death around her neck, and a greataxe on her belt. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her tied-back hair is golden. She has a tattooed face.

Personality: Overbrimming with self-confidence, Oriff isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Oriff was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). She has dedicated herself to building a better trade route.

Motivation: Nothing but the best is good enough for her; and she feels threatened by others

Ideals: Fighting, Impeccable. Flaws: Fearful. Bonds: Poor, Adventurer. Occupation: Carter

Voice: Sounds elderly

Attributes [hide]

Oriff Steelfist, Female Dwarf Sorcerer 3
Medium (4'1") Dwarf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 19 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 18 (+4)11 (+0) 11 (+0)11 (+0)
Skills Animal Handling +2, Investigation +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 6000 cp. 1 Masterwork Common Melee.


Social Check DCs


Tharivol Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a tan broad hat and tan clothes. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes are passionate and lively.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a Bricklayer, his father struggled to pay the bills. His first spouse was a Bricklayer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Justice, Fighting. Flaws: Antagonistic. Bonds: Family, Poor. Occupation: Knight

Voice: American accent

Attributes [hide]

Tharivol Dalanthan, Male Elf Wizard 3
Medium (5'1") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 11 (+0)12 (+1) 14 (+2)14 (+2)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp. 1 Bullseye lantern. 1 Simple lock.


Social Check DCs

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