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NPC Generator

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Advanced [show]


Fallthra Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a grey tunic with blue highlights, and long yellow pants that bunch up around her shoes. Her tied-back hair is chestnut. Her fierce violet eyes like to dwell on things.

Personality: She hates Dwarves with a passion. As such she is filled with self loathing. She uses divination through singing.

History: Born in a small village she learned the ways of the warrior from her father. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She's looking for her big break; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Gifted, Fighting. Flaws: Racist. Bonds: Criminal record, Adventurer. Occupation: Actor

Voice: Squeaky

Attributes [hide]

Fallthra Gorunn, Female Dwarf Adept 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)15 (+2) 16 (+3)13 (+1)
Skills Acrobatics +5, History +4
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Goblin
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 310 gp. 1 Masterwork Common Melee.


Social Check DCs


Helja Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears a well pressed and immaculate suit (or dress). She has a penchant for wearing a ring with an oversized aquamarine on her left hand. She keeps her long brown hair kept up in a rat tail. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. After a long history of fighting, Helja and her spouse have recently divorced.

Motivation: A deep hatred of illithids.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Religious, Enemies. Occupation: Banker

Voice: Thin and wheezing

Attributes [hide]

Helja Silveraxe, Female Dwarf Bard 2
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 13 (+1)7 (-2) 13 (+1)12 (+1)
Skills Intimidation +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 320 gp. 1 Half-Plate.


Social Check DCs


Two Llamas Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and blue handkerchief worn on his right side. He is portly but not overly obese. His fur is lavender and curly. He wears a mask on his face.

Personality: Two Llamas is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born on a small isolated farm. Two Llamas liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Extrovert, Entrepeneur. Flaws: Impulsive. Bonds: Nature, Adventurer. Occupation: Stableman

Voice: Deep voice with rolling R's

Attributes [hide]

Two Llamas Moon, Male Tabaxi Warrior 1
Medium (6'4") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)16 (+3) 12 (+1)14 (+2)
Skills Investigation +5, Performance +4
Senses Passive Perception 11
Languages Common, Ignan, Undercommon, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 140 gp. Coral (50 gp). 1 Everburning torch.


Social Check DCs


Hamil Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is constantly adorned with expensive silk clothing, often dyed in bright white and grey, and wears rings and necklaces with large, colorful gems. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is smooth and relatively long. His eyes, though not visible through his cowl, are violet.

Personality: He is overprotective of those who hire his services. He is a great chef.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. After coming to the age of reason, Hamil took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Hamil was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He wants revenge against dire rats; and many dire rats want him driven away

Ideals: Gifted. Bonds: Rich, Slave, Guardian, Religious, Enemies. Occupation: Farmer

Voice: Draws out vowels

Attributes [hide]

Hamil Greenbottle, Male Halfling Monk 7
Small (3'1") Halfling, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 64 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)11 (+0) 12 (+1)15 (+2)
Skills History +3, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 12000 sp. Malachite (12 gp). Violet garnet (900 gp). Star ruby (1600 gp). 1 Minor magic item.


Social Check DCs

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