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NPC Generator

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Advanced [show]


Roondar Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He hasn't been sleeping well lately.

Motivation: He has a rivalry with the Church that dominates his actions; and nothing but the best is good enough for him

Ideals: Entrepeneur, Impeccable. Flaws: Insomniac, Shy. Bonds: Religious. Occupation: Glassblower

Voice: Booming voice

Attributes [hide]

Roondar Gimlen, Male Gnome Fighter 8
Small (3'6") Gnome, True Neutral (CR 8)
Armor Class 12
Hit Points 77 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 19 (+4)5 (-3) 10 (+0)11 (+0)
Skills Insight +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Dondon Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He wears dull white sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case, and carries rapiers. His hair is short and black. His eyes, though not visible through his cowl, are green.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a pair of adventurers, Dondon grew up listening to his father's many stories. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.

Motivation: To be a Miller again; and further expansion of business

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Job, Adventurer. Occupation: Jeweler

Voice: Soft and mumbly

Attributes [hide]

Dondon Deephollow, Male Halfling Rogue 6
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 50 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 18 (+4)9 (-1) 14 (+2)12 (+1)
Skills Animal Handling +5, Investigation +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frederick Windsor, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. His silver hair is kept up in a ponytail inside a wide-brimmed hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a pair of adventurers, Frederick grew up listening to his mother's many stories. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: Money/treasure.

Ideals: Disciplined, Philantrophist. Bonds: Adventurer, Rich. Occupation: Courier

Voice: Switch between two voices

Attributes [hide]

Frederick Windsor, Male Human Warrior 1
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)12 (+1) 12 (+1)11 (+0)
Skills Arcana +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 130 gp.


Social Check DCs


Mormo Principle, Male Tiefling [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a faded coat and loose pants complete with Stetson hat. His whole body is exceptionally muscular. His brown hair is thinning but still full. His red eyes dart from person to person.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He served in the navy to pay for his family's outstanding loans. Over the years he perfected his riding and shooting skills. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mormo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Persistence, Fighting. Bonds: Immigrant, Nature, Military. Occupation: Hunter

Voice: Switch between two voices

Attributes [hide]

Mormo Principle, Male Tiefling Warlock 2
Medium (5'6") Tiefling, Neutral Good (CR 2)
Armor Class 7
Hit Points 21 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)4 (-3) 18 (+4)15 (+2) 12 (+1)12 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Infernal, Ignan
Attacks Melee -1 / 1d6-3, Ranged -1 / 1d6-3, Grapple -3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 280 gp.


Social Check DCs

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