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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Zephan Panic, Male Tiefling [Permalink]

Personal [hide]

Description: He wears black trousers with red and blue striped suspenders. He wears various colorful collared shirts. He has a slight overbite and is overall scrawny. He wears his white hair up. He wears a mask on his face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Gifted from a young age, Zephan studied abroad. He helped his father out around the business and became quite the natural. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Many goblins want him driven away; and a deep hatred of goblins

Ideals: Impeccable, Justice, Gifted. Bonds: Job, Enemies. Occupation: Soapmaker

Voice: Nasally tone

Attributes [hide]

Zephan Panic, Male Tiefling Wizard 8
Medium (5'6") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 21 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)14 (+2) 12 (+1)13 (+1)
Skills Investigation +5, Stealth +4
Senses Passive Perception 11
Languages Common, Goblin, Ignan
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344332

Possessions: 70 pp. Banded agate (9 gp). Chalcedony (20 gp). Emerald (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Howard Stonebridge, Male Halfling [Permalink]

Personal [hide]

Description: He wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his sai, and carries sais. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he has comitted a past crime that haunts him to this day

Ideals: Fighting, Optimist. Flaws: Insane. Bonds: Poor. Occupation: Navigator

Voice: Posh accent

Attributes [hide]

Howard Stonebridge, Male Halfling Fighter 6
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 57 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)13 (+1) 11 (+0)14 (+2)
Skills Arcana +4, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 110 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Grisha Beitz, Male Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise violet.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Grisha was born the youngest of three triplets. He has chosen to use the inheritance that was left to him frivolously. Days after completing his studies, news broke out that his hometown was attacked by drow. Grisha was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: To unite with his sister.

Flaws: Secretive. Bonds: Enemies, Family, Rich. Occupation: Baker

Voice: Speaks with back of mouth

Attributes [hide]

Grisha Beitz, Male Half-Orc Warrior 4
Medium (6'3") Half-Orc, Lawful Evil (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)11 (+0) 11 (+0)14 (+2)
Skills Sleight of Hand +5, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Naivara Berevan, Female Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is wearing colorful clothing, dressed as a Architect. Her brown hair is well kept. Her otherwise smooth face is marked with small tiny scars.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Naivara abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.

Motivation: She wants to meet her childhood hero.

Ideals: Athletic, Philantrophist, Joker. Bonds: Military, Adventurer. Occupation: Architect

Voice: Jamaican accent

Attributes [hide]

Naivara Berevan, Female Elf Paladin 3
Medium (5'0") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)8 (-1) 11 (+0)7 (-2)
Skills Animal Handling +2, Persuasion +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp. Aquamarine (300 gp). 1 Average lock. 1 Disguise kit. 1 Bullseye lantern.


Social Check DCs

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